VitoSa
VitoSa
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- VitoSa
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Comments
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2515415#Comment_2515415
- Nurse moves slower than survivors, she NEEDs to use her power to secure 99% of her hits. Which is hard against even medicore survivors nevermind good ones.
- Spirit moves at 110% which while slow, is not impossible to land basic M1 hits.
- Blinking with nurse requires a lot of precision and timing. Messing up with Nurse is extremely punishing
- Phasing with spirit only requires a general idea of where the survivor is, which is easily done with sound cues like grunts of pain or scratch marks. Additionally, using Spirits power in short burts removes any recovery problem because you don't lose as much of your power if you use it like this meaning you can phase again very quickly. More with addons
- Messing up a blink is extremely easy
- Messing up a phase isn't impossible but you can just leave your power and reorient yourself like nothing happened
I could go on
Ooo go on but list actual physical differences in abilities which change how you chase and handle survivors between nurse and spirit. Their names are different you should put that on your list too.
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What's the difference between an instant blink and increased speed, except the time it takes to get to the survivor?
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2515393#Comment_2515393
Very far from it.
explain the differences then
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@xenotimebong said:
Because you like Spirit and enjoy playing her. That’s the only reason to play any killer that isn’t Nurse if all you care about is playing the strongest killer and winning as often as possible. Nurse will never be topped.
They literally have the same powers
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@Crowman said:
I doubt the midchapter changes are actually using data from mmr. Many of these changes were likely being developed before the last chapter came out and mmr only released with the last chapter.
We won't likely see any mmr based changes until the next mid chapter.
I appreciate the benefit of the doubt but I was referring to the developers personal low mmr games.
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every argument I've seen trying to rationalize this takes notice of spirit's speed. Let me remind everyone that the nurse blinks on top of you instantly, can phase through objects, and can see. And nurses still have a hard time. You're telling me spirit, who can't see, has to charge her power, and cannot phase through objects, is going to be okay?
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my sentiment as someone who plays spirit summed up in one sentence
"welp, time to slug"
every argument I've seen trying to rationalize this takes notice of spirit's speed. Let me remind everyone that the nurse blinks on top of you instantly, can phase through objects, and can see. And nurses still have a hard time. You're telling me spirit, who can't see, has to charge her power, and cannot phase through objects, is going to be okay? Can I also have whatever you're smoking?
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@Troman said:
killrate is 70% and some entitled killer mains still think that DBD is survivor sided. Sigh.
how about we take the killrate across specfic mmr instead of aggregating all of the data yeah? Oh but wait that would be taking an honest approach to the data. Sigh.
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@Rezblaze said:
https://forum.deadbydaylight.com/en/discussion/comment/2514196#Comment_2514196
They aren't that strong, you just have to play her a bit differently than how you used to.
She still goes basically double the speed of a survivor while phasing. She has an insane lunge... All you gotta do is use your brain a bit more.
People have said this exact ######### about the Nurse change. "Oh shes gonna be trash now, oh shes not gonna be viable anymore."
Guess what? She ended up just fine.
what's the point of moving fast when survivors just pre-drop pallets?
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@PlaysByShady said:
I think it's a terrible change, and there's a clear inference in the description, ala:
"This lack of feedback forces you to make a guess and hope it pays off, which can be great when it works out in your favour, but can also feel awful when it doesn’t."
What they're neglecting here is that a 50/50 is 50/50 for both sides! The Spirit has to make a guess too as to which way you'll go (because her phasing only starts a short time after she's lost visibility of the survivor), and it has a long cooldown, and she's 110m/s outside of that too so if she gets it wrong, it'll take a lot of effort to catch up.
They're also neglecting that the killer is supposed to overpower a survivor in a 1v1... they've got to chase, hit, down, and hook 4 survivors up to 12 times (which means winning approx 24 chases). To give the survivors more help here directly negates her objective as a killer.
Survivors aren't meant to win every chase, etc. They're meant to juggle their hook states and distract the killer from active gens to 'win' collectively.
This is a heavy-handed approach where the survivors are now given the advantage, but with the killer getting nothing in return (not forgetting she's already been nerfed recently too).
please make a post on this point
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@botrax said:
https://forum.deadbydaylight.com/en/discussion/comment/2514551#Comment_2514551
I dont like spirit this wont change much for me. The change are awful regardless survivor have more info then her and she still going to be play the same way. Worst case we did not see everything yet her addon change are still hidden. Imagine playing a killer that when you use his power you cant see the survivor exept the scratch mark and the footstep meanwhile the survivor can see a cloud of dust beind them this is easy to beat.
Its a wait and see but honestly i dont think she will be good anymore its just better to play wraith at this point.
######### thank you, killer powers are supposed to give advantages.
"bUt yUo StTlL GEEt speEeD" what good is speed when pallets get pre dropped on your face. Might as well play nurse at this point if you're going to play spirit.
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@Lochnload_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/2514217#Comment_2514217
And that is exactly what happened, her power still works the exact same, survivors just get a little more info
Except now survivors get more info than the spirit when she uses her power. What's the point of even using her power if survivors get to see and hear her and the spirit can neither see nor hear survivors?
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So survivors can see and hear me, but I can't see or hear them? When I use her power now I give myself a disadvantage instead of an advantage? Very Cool. I can tell much thought was put into this decision.
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When I realized that this game is missing the most vital and fundamental part to any game. A win condition.