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VanillaCoke

VanillaCoke

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VanillaCoke
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  • The Dates you revealed today to adress some of the issues the game has since your last update are really taking away the last will to have DBD installed. I already don't enjoy playing rn and missing out on the Event - but when we talk next chapter, this is still a long way down the line. The game is not playable right now and delaying these changes for so long means a lot of us will miss out on finishing / buying the tome.


    That is a real shame - it is not like I dont want to play your game, id love it - it is just not fun right now. Is there no way you can revert the patch and work on whatever you want to fix behind the scenes because this really isnt a solution tbh.

  • Hello.

    3.4k Hours Survivor and Killer Player here.

    With my post I really don't want to touch upon the UI complaints. People here have done this better than I could. Just know that I agree the new UI is bad.

    My post is about Survivor Movement.

    When you introduced the new Survivor Animations you promised it wouldn't impact all the things we currently are able to do with movement. This is not true. While you can still moonwalk, even if turning into it is harder, 360s are nerfed. It is way harder to correctly spin a killer - and i was able to consistantly do it even in red ranks. It was to a degree one of the most skillfull aspects of survivor gameplay to abuse movement and chain it with an enviorment that gets nerfed for survivors more and more with every map change. The easy flow of animations was, what made this possible and will be missed dearly.

    Also the new Animations look bad. I am sorry to the people who put in a lot of work but this needs to be said. They looked scuffed, not like injured people and more like broken robots, not natrual. The characters look like they have been ripped from a mobile game and these animations feel that way too. It heavily impacts the flow of survivor gameplay for the reasons I mentioned above.

    On top of that we now get hit through everything again, probably worst it has ever been. Correct me if this is not true but for me it looks like this is also related to the animations.

    What makes me angry about this is, is that you had people telling you all of this for weeks after the recent PTB and instead of listening to the feedback of your skilled community you delayed the patch and even made it worse than it was on the PTB. You can even check twitter under #revertDBDmovement and see a lot more people thinking like this.

    RN survivor is unplayable for me. And since i enjoy both sides I really don't know if I can continue to play when one side is this scuffed down. And I don't think I am alone.

  • SwF bAd SoLo GoOd.


    this is by far not every SWF in red rank and it can just as well happen in solos :)

  • @Jb94 said:

    I play ps4. First game was a slugging nurse. Refused to hook anyone which was annoying for me as I was the last survivor alive and still had loads of time on my bleed out timer.

    I feel like PC killers are flexing by showing off the worst they have to offer.

    I gotta dissapoint you that is daily pc red ranks "i BET THESE ARE 2443423423k HOURS SWF" Gaming.

  • I mostly liked the Servers WAY more than the last time I tried them on the PTB :)

    Window Hits however still seem to be a bit wonky.

    What I noticed is a lot of Killers missjudging the Situation:

    Back on P2P their latency made them hit stuff that shouldnt have been hit and now since this is way more balanced they deem it bad because they got sooo used to not having any latency while survivors have. But i guess this is not so easy to understand.