Unbreakabilly
Unbreakabilly
About
- Username
- Unbreakabilly
- Joined
- Visits
- 4
- Last Active
Comments
-
@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1271039#Comment_1271039
"BHVR, Can we have a perk that makes it easier to hear survivors?"
Man idk honestly anymore, I feel like someone's only playing Survivor here lol. I'm sure the Survivors would welcome some QoL Changes too and we can talk about it aswell. But you being so negative to possible every slight "buff" that Killers might get is frightening lol.
-
@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1271039#Comment_1271039
"BHVR, Can we have a perk that makes it easier to hear survivors?"
Man idk honestly anymore, I feel like someone's only playing Survivor here lol. I'm sure the Survivors would welcome some QoL Changes too and we can talk about it aswell. But you being so negative to possible every slight "buff" that Killers might get is frightening lol.
-
And like I already said, wasting a Perk Slot just to increase your FOV is silly. A Killer has 4 Perk Slots. There's no room to waste a whole Perk Slot just to increase your FOV.
Besides, stealth is far away from being weak. The increased FOV does not counter Stealth at all, I don't know how that is even an argument. It helps for sure, but there's countless of Perks that help you being stealthy. Shadowborn is not gonna make me find crouching Survivors on Yamaoka, lol.
Making the Killer-role more attractive is very important in this period, where Survivor Lobbies usually take 5-7 minutes and Killer Lobbies are instant. A change like this is way more attractive, then the next pallet loop being removed on Coldwind. I don't think you really understand that it's not a balance discussion right now, and more-so making it visually more attractive, again, without wasting a Perk slot for it. It would also help the people who get motion-sickness from playing with imo such a low FOV, which I heard many people suffer from by playing Killer without Shadowborn.
-
@LALYTHIA said:
https://forum.deadbydaylight.com/en/discussion/comment/1270929#Comment_1270929
Um, yes. Being able to see more around you as a killer would be a pretty big buff.
I disagree with that. As someone already mentioned, it increased the window of you being beamed by a Flashlight. Something worth mentioning.
But besides that, no it's definitely not a strong Buff. You don't have to give a Killer the FOV of Shadowborn, you can also consider the FOV of Monitor as a setting. Increasing a Survivors FOV (as seen by ppl stretching their Screens through settings outside of DBD) is a much bigger advantage then the increase of the FOV of a Killer.
The point now is not complaining about the stretch thingy that Survivors can do on PC. My point is making the Killer experience more fun. And with how many Soundissues, Scratch Mark issues there is, I think many Killers would welcome this a lot. Especially the people on console that already heavily struggle with FPS and darkness issues on some Maps such as Yamaoka.
-
Never said it isn't. Well, maybe describing it as QoL is misleading, it's definitely a buff. But it's not gamebreaking or a strong buff by any means and would improve the Killer experience a lot imo.
-
It's your own decision tho to increase your FOV or not. I personally would, and many others I talked to aswell. It's really not that hard to not eat a Flashlight Save, even with Shadowborn, lol.