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Trapperly

Trapperly

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Trapperly
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  • I did watch quietkillz and even watched his and other guides on how to use the trapper, the point is not to make his based walking speed faster,

    but is there to give him the abilities to do anything, giving chase or game set up rather then without it and definitely throwing the early game and pry it works out in the end.

    As it is now, trapper only way of winning is if he spawn in a map with tall grass or a VERY VERY dark environment, and/or survivors accidentally step on a trap one after the other.

    Even quitekillz wins his games cuz the survivors makes some sort of mistakes and it snowballs like crazy.

    Let alone that he needs to tunnel someone early game just to be able to even the playing match. (Watch the guide he literally said so himself)

    Worse part is that you can just have 1 survivors follow you around before you can set up enough traps to be useful while others do gen rush and infinite loops with a mere m1 killer who get easily countered by a window and a pallet he didn't trap across the map.

    Even the add-on that rest every 30 seconds isn't enough cuz a gen only takes 90 seconds WITHOUT any perks which only gives 3 traps to reset and the traps reset are random and can still be across the map rather than were you need it.

    Point is, giving trapper the ability to place the traps quicker should be default for how crazy fast the game needs to be and the traps need to give more haste because of the slow mobility and for the maps that can go on for years on end for how big they are.

    Think that's really all he needs to make him better and more fun to use.

    Because without it,

    Is just traps that give more issues then value.