Taartin
Taartin
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@Raulillo said:
https://forum.deadbydaylight.com/en/discussion/comment/1218586#Comment_1218586
Without data all that kind of statements are in a few words "this is broken from my experience".
First of all I haven't played any game that has a decent matchmaking system, all of them have flaws because if you want faster qeues you need more players or more flexibility while pairing. The player base of this game is enough to have a decent matchmaking, which more or less is what we have. You face from time to time a lot of hours players, but it's not that common.
The reason why people complain a lot about the system is because they can see some numbers and they consider it's not expected to be a rank 1 with a rank 10 for example. But as rank is not related to skill level, it could be possible. I have been paired while in rank 4 with a killer with 3k hours that was at rank 15 because he had taken a break from the game.
I have had pretty close games with more frequency than in other videogames so i think the system works pretty well, I have no proof tho.
I agree that killers should have separated mmr for each character, but i feel that maybe it's already implemented because i got matched a couple games with a lot of bad players with my bad killers.
I agree that I speak mostly from my experience. But I still think it should be given some thought that I as someone who started playing a month ago is already getting matched with people who have been playing well over a year in 90% of the games. I can tell you that I am not some kind of prodigy because I still suck. The mmr for any killer cannot be implemented right now in any way because you can always change your killer in the lobby. I think you just had some lucky games.
Tthe fact that skill and rank do not correlate is my main issue. What do you have rank for if it does not mean anything at all. About your statement: "You face from time to time a lot of hours players, but it's not that common." Maybe I just had some bad luck but I have more often than not 3 people in a lobby with more than 800 hours. It is very rare for me to have it the other way around except when I actively derank to green ranks, wich again invalidates the whole point of a rank system.
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@Raulillo said:
I think rank system (emblems and all that stuff) is oriented to classify players in groups depending on how many intended mechanics of the game they follow. For example camper killers are punished, or selfish survivors.
What you are suggesting is similar what they are implementing right now, it's called mmr and it's hidden.
The problem with the hours played is not a problem, it's intended. Not all the players learn at the same pace so it's common that you find people with more hours than you who have more/less hours than you. If the system would have into account the hours played, you would see a lot of smurf accounts as it happens in free games like League of legends or buy to play games like counter strike.
I know what you mean with "its intended" but the system is broken right now. I might get 4ks often when I get matched with players who got less than 400 hours. But considering I get my ass handed to me in every red rank game I attend I feel safe to say that the system is broken.