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TDR

TDR

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TDR
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  • I really hope they fix it. This is terrible.

  • All evening playing against survivors with 4k hours playing SWF is such a fun for the usual non-Top Tier Killer. Mmr system not love me....

  • Tonight I only had SWFs playing 4k hours against my 750s. Trying to play stress-free. This is difficult.

  • I don't see the trap behind my trapper. How should I play? On Ormond I don't even see hooks...

    The new auras are very bad at the moment..

  • I like how many things now need to be redone in the game just because they nerfed Ruin. This was definitely a very wise decision by the developers. Or not?

  • Current gen speed = surrender button.

    it’s done.

  • @yikers said:

    Its not just Ruin making the killer side of the game result in big amounts of stress from just playing as killer.

    The bugs, the unbalanced maps, the never fixing of weaker perks or killers, but u can count on a constant stream of microtransactions trying to get every penny from the players and the DLCs that more often then not dont bring anything new to the game, majority of DLC perks are garbage never to be used.

    Dont like where this game has and is going at the moment.

    I understand you. I am disappointed in their balance. But I think that what they did with the ruin will give an impetus to a more correct understanding of where to move the balance. They need to understand what they mess with the game. Otherwise, the swing will be on the side of the survivors. And we will have to play with this balance for a couple of months for sure. I am sure that they did all this, after the statistics where the kill rate of the killers was too high in their opinion. I do not like that the killer should play like some otzdrava, and the survivor should play like 20. This is not the correct logic.

  • Yeah 5 gen for 4 min so perfect. Now this is a toilet phone game. Killers must sweat while you play for fun. Yes Yes.

    Already whining about the waiting time for the survivor. Further, the crisis will only grow.

  • @Mikeasaurus said:

    Who are you really getting this 'revenge' on really? It's not the survivors fault that gens are stupidly fast, and overall, you're just pushing people away from the game doing this. Should we just ask every survivor if they'd kindly only pop 1 gen and allow you to get a hook in compensation? Yes, camping is a tactic, though I don't personally like it. It just ruins the game for a survivor that is just trying to play like they're supposed to. Doing gens, just like you should be doing yours: Chasing and hooking survivors.

    When the survivors squat at the gate. When survivors give 3 gens at a time. When you are insulted after the game, even if you played by stupid rules that are not in the game. And you do not repel new players killers? a? Start already with yourself.

  • Bubba has no such problems as a clown or wraith. For me, it's better than one of them. Better Wraith.

  • Have they spent so much time? Usually they like to write another nonsense in the profile of the killer in steam. Just write to YouTube tech support, let their cyberbullying turn against them, be calm and do not panic. These are just kids who have absolutely nothing to do in their life.

  • @ZoneDymo said:

    I know, who cares about points? but honestly I feel a killer should not get rewarded for tunneling, if you hook the same survivor 3 times in a row, that should heavily cost you bp and your emblem for that category imo

    If several generators start up within a short period of time, all survivors should receive less BP and points at the end. Pitiful whiners. Soon you will play in an endless queue.

  • @leslie4445 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1044171#Comment_1044171

    Exactly lad!!! Survivors get like 5 second chances lol to survive...like ######### how is that fun also???

    This is a horror game. You survive here, not have fun. And we killers should not entertain you.

    Tipical surv. Straight all the fun is just for you’re side. No.

  • @Faceless said:

    This perk is horrible and needs nerf just like adrenaline does.

    Noed is simply a very strong perk in a survivor solo game because you have no control over the totems already made.

    It gets tiring to play, especially now that it has become a perk that is widely used because of nerf on ruin.

    You have minutes of loop with the killer when he is already very fast and destroys you in one hit.

    Nobody saves you, everyone escapes and you die.

    This is the life of solo survivor, with noed. Which makes the game quite tiring. They will say "make totems" but I have no control over how many totems have already been made.

    This perk is like behavior says '' you failed as a killer, but I'm going to give you a prize for using the perk. ''

    And the end of most matches ends with noed + facecamp

    Did you try not only to repair gens?

    In 4 out of 10 games today, my NOED was not even activated. Imagine this is possible.

  • @[Deleted User] said:

    Didn't you know? Killers are supposed to lose most of their gens in the first couple minutes of the match.

    Why don't the survivors lose their hook states too? Don't be silly. That would be too frustrating for them.

    What? Losing 4 gens in 2 minutes is frustrating to you? That's nonsense. The killer role isn't frustrating. By the way, we're planning on removing synergy from more slowdown perks, because that's frustrating for the survivors and it's very stressful playing as survivors right now.

    My heart is broken :cry:

    Stupid meta...

  • @Unicorn said:

    https://forum.deadbydaylight.com/en/discussion/comment/1044129#Comment_1044129

    I understand you camp because gens are done fast but thats not really a Survivors fault. They’re just doing their objective, but you have every right to play how you want to play.

    Tell it to the other survivors. Complaining about how we kill is just as stupid. How to complain that survivors survive at all costs. Keys, first aid kits, flashlights, teamwork.

    Rules that are not in the game...

  • @24Life said:

    We get it.. "just do gens" is a terrible response. Some people don't have the ability to communicate that as we all don't play the easy way of swf.

    That means we need to rely on what we see and hear in game and if you can't tell he's camping until you run across the map to check on the hook (and that goes for every other survivor. Because, AGAIN, we all don't play swf). This means a whole lot of time is wasted not being able to do gens because we rely on each other as a team.

    Please stop thinking "just do gens" is a reasonable response to this camping with one hit downs issue..

    But now you do not need to learn to get into the skill check. Go ahead for the fun. 

    Camp part of this game. We camping cuz u all repair gens super fast. And we don’t have time for us killer-game. Peace surv main.

    P.S. i would you camp too. Say me you’re nickname. I will remember you.

  • @Gaiatrix said:

    https://forum.deadbydaylight.com/en/discussion/comment/1033095#Comment_1033095

    Personally wheen affected by tonic you should have to "snap out of it" like you do with madness it would make his power alot more viable

    Something like that. The clown needs time.

    Then he will feel good

  • With the current meta, it's hard to say that he needs more mobility or pressure in the game for survivors. His skill is useful in pursuit, but he does not affect the game as a whole. I guess I'm for mobility. Let rams stomach and introduces into a near-death state for example.

  • Then you should know that after the first chase 1-2 generators will be done. And you won’t do anything about it. And in order to create pressure on the survivors, you have to camp after the first hook, so that the two survivors break away from the repair.

  • @brokedownpalace said:

    I love when we cleanse all the totems and NOED never gets to activate. I've seen a few killers DC over that LOL

    If you spend time cleaning totems, this perk has already partially helped.

  • @Waffleyumboy said:

    Interesting...some killer players have been playing with ruin for so long they believe they can't perform well without a "crutch"

    Glad you're still having fun bud.

    People like you have made a nerf ruin.

    Do not worry, skill checks will no longer upset you

  • @Alice_pbg said:

    Whenever I equip noed I never get to the endgame...

    Like...legit.

    The only time I did was in the hook 2 people in the endgame challenge from last tome. And I literally had to do nothing for a while so they could finish the gen.

    And then I take it off, and it would have helped. 🤷‍♂️

    You have good karma. I’m not. Mb cuz im tunneler and camper ?

  • Maps really need to be changed. I hate playing on Haddonfield. Hard map for me.

    Now after the first chase, 100% 1 generator will already be done.

  • This perk has become the main one. With the current speed of generators, it helps to recoup.

    New meta sucks for killers.