SpawnaMeonTheHook
SpawnaMeonTheHook
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- SpawnaMeonTheHook
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Comments
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Honestly I'm cool with the God loops having a weakness, just feel this patch is overall bad.
The good loops should have been solved with breakable walls. Not by handing a free hit and removing fast vault angles. This is a joke. This patch should have solved God loops with breakable walls, ended the bloodlust crutch. And addressed map size.
Next patch should have taken a look at tile spawns elsewhere but BHVR can't figure out how to not balance with a sledgehammer.
Let's also take a look at hit boxes and and mori/keys
Which I suggest being mori doesn't activate until death hook and keys open the hatch for a much shorter time. Possibly even only one person.
I would say I play 50/50 killer and survivor
Play swf with my friends and killer when solo
Remember the goal for balance is killer gets a 2k
Not for the killer to just mow everyone down for the 4k every game.
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@Johnny_XMan said:
This thread is pointless and honestly just shows the face a segment of this community really has.
Perhaps you missed pages 1,2,3 when the Ruin nerf happened and you literally saw a post about it for weeks. Perhaps you should do your research before you make claims and/or have something substancial to talk about.
The Ruin "nerf" that was really a soft buff is the only "nerf" killer have gotten in years.
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@Almo said:
"the static blast was added because many complained about his 'no effort tracking ability'"
Actually, this update was not "because many complained". The design team didn't feel Static Field being passive was as interesting in terms of interactions. The Blast is now more of a choice for the Doc. 60 seconds is an eternity in DbD. In the average match, he can use it 10 times. Once it's gone off, you have some idea how long it will be before it's used again. Got a Doc who Blasts after every hook to find his next target? Jump in a locker when someone is being carried.
Overall it's healthier for gameplay.
Evidently clicking a single button is effort
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So what I'm hearing is
"I'm bad at this game, please make it easy for me"
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BHVR has no idea how to balance a game.
It's survivor nerf after survivor nerf.
They balance the game with a sledge hammer.
Mori are unbalanced as hell
So many broken add-ons for killer.
Loops are the only hope for survivors.
I haven't had less than a 3k in months
This game just isn't fun any more.
Killer used to be fun but now there's no challenge.
It's so unbalanced it's almost comical.
In 2016-2018 it was super hard and survivor sided but the devs have tipped the balance way too far.
I have 1400 hours as killer.
All you other killers need to get good.
Break the pallet. I don't understand why you need the God loops broken.
Get good at nurse/doctor/trapper/ literally any other loop stopping killer.
Stop making the game easier and make people get ######### good.