SleepyGarry
SleepyGarry
About
- Username
- SleepyGarry
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Comments
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Does kindred not get talked about because everybody is already aware of its brilliance? That's the only explanation I have.
It makes getting hooked first feel like valuable martyrdom, can show you if a killer is camping a hook (so you can safely do gens), gives solo survivors a sense of comradary and map awareness.... It's just, a really good perk IMO.
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@Clevite said:
Ah, because ending chases is an important part of being a killer. Also pressuring gennys. When you camp, you do none of that.
If that is your playstyle, why do you want to rank up? You will only encounter higher skilled loopers anyway.
Also you do realize survivors really only have gennys and chases, right?
You're absolutely an Australian
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Tbh I am not great as chases yet - but something that has helped me recently is planning to use that speed boost upon getting hit effectively. I essentially accept I will be hit - but how will I use this speed boost?
Sometimes it is indeed better just to run like hell to the other side of the map, rather than hang around and hide. If the killer has been notified of activity in your area for whatever reason, they will usually search around until they find something. Don't be there!
2 perks that may give you more confidence to try this style, would be lightweight and sprint burst.
As for your impairment, I guess it depends how significant it is? I use heartbeats quite a lot, if it's difficult hearing them, then yes it's going to be harder to know when you should bail.
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Good question.
I'm pretty new, but feel I'm becoming an adept killer. My chases with leatherface usually would last around, rough estimate...in between 20 - 50 seconds. The end of the scale would be with a better survivor / me making mistakes. It's tough to say because there's many variables involved (maybe I give up the chase after 1 hit because I feel a gen is more important), but anyways I too am curious as to what this figure would be in higher ranks.
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With all due respect, I don't know why tea bagging and waiting at door bugs people so much. I'm fairly new aswell
I understand that chat toxicity can get you down, I play rocket league... But if I see someone tea bagging or waiting at gate, I just chase them in and it's done with. One time I even got a kill with executioner when someone did this a little too far away from exit. But all in all, it really doesn't make me angry that they're doing that. That's the only point in the whole game where they have some overt power over the killer, let them celebrate lol.
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As a 2 week old player, I'm very surprised this game doesn't sell BP packs in the store. I'm enjoying this game right now, but boy I would've blown an additional $100 probably on BP points if I had the option.
I get it's a balancing act, and perhaps that would hurt player retention... But yeah, something has to be done.
If I grind a survivor to 40, I should be able to use their perks on another survivor *immediately*. Right now, it's "you can unlock the small chance of finding the perk, if you're lucky!" gee thanks. I am already feeling dread at the thought of how much I have to grind just to get a decent perk setup - this is how you lose new players.