Avatar

Skel_Ator

Skel_Ator

About

Username
Skel_Ator
Joined
Visits
0
Last Active
—

Comments

  • @AbsoluteArcadia said:

    Interesting idea, but what about add-ons? This is a serious a question, because there is an add-on for keys, that lets you keep a key after opening hatch. Reworking that add-on is mainly what I'm getting at.

    Add-ons overall wouldn't be affected, since Green Keys and Maps would still be accessible. I'd say get rid of the add-ons, but if that wasn't acceptable, then I would make it so that the original key would be lost and replaced with a lower status key.


    Example:

    Milky Glass: If you open a hatch with a Skeleton Key while this add-on is attached, it is replaced by a Dull Key. If you opened a hatch using a Dull Key, it is replaced by a Broken Key.


    The same would apply to Weaved Ring, instead of losing the key when dying, it's replaced by a key of a lower grade.