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Sharkles009

Sharkles009

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Sharkles009
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  • Players be rational? That's asking for a lot, OP.

  • I'll admit I run NOED frequently. But most of the time I can manage a 3k or even a 4k before it activates.

    I run it for the survivors that like to teabag in front of the gate or chase me around while EGC runs down instead of leaving. The smug satisfaction is great. The meme builds are fun too.

    I've also let teams go with it active because they played well and I don't want to punish them for my inadequacies.

    If NOED gets nerfed, I'll adapt but I'll miss it.

  • The first tome was pretty annoying to get through, and I never finished the last level. Between camping/DC's/tunneling and then the challenges themselves, it was a struggle most of the time.

    I'm glad I didn't buy the battle pass.

  • I play both sides pretty equally. I've never used Ruin on any killer build because I always saw it get cleansed too early, and then it's useless. And yeah, I've lost a lot of games to gen rushing. But I've had games where I've done great with other perks and have gotten 4k's early on without camping.

    On the flip side, Ruin as survivor can be annoying. We all know that. But most of the time, one (or more) of the other 3 people will be looking for it, so I've learned to settle in at a gen and try to hit skill checks. And I'm getting better, so I'm pretty happy.

    I don't know if the current rework is the best answer, but until it is fully released, there is no sense in freaking out.

  • @RainbowPatooie said:

    Some of the add ons are just changed to the newer ones. I don't think any will be lost, just changed.

    That's good! Otherwise I was going to go burn through them for fun

  • I never use Ruin on my Killer builds, so these changes don't affect me.

    But I am a Doctor main when I play Killer (I usually play 50/50), so I'm more interested/concerned with that.

  • It all goes back to the survivors - if your match has Ruin, go find the totem and cleanse it.


    It's really not that hard.