SeasonedHunter
SeasonedHunter
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- SeasonedHunter
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I promise you if you had left and they got gen after gen, especially if you were not able to get a hook, you're reward for that act of kindness would be t-bag after t-bag. After that if you called them out on their behaver it would be nothing but "Baby killer" and "Get Good". That would be after the "GG EZ" of course. Survivors, in my experience, expect killers to play like bots and get VERY upset when they don't.
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I'm not arguing, being tunneled and face camped is not fun, but really what do you want them to do? They have tried a lot of different things already. Perks, killer powers, hurt you in ranking up. The fact is that short of making it impossible for the killer to get anywhere near the hook until the survivor is unhooked anyone who want to play that way will. It sucks but really nothing anyone can do about it.
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The problem is, in my experience, it's not just the twins anymore. I've seen other killers who are good at sluggin, like Wraith, start to do it more often. I don't know if it's killer frustration or killers have been reminded how effective slugging is. All I know is I don't care about escaping. Just having fun...and bloodpoints. I get neither from lying on the ground for 2 mins. I've started to run Unbreakable, Soulguared, DS, Deadhard with some success. Will see if it continues. Only other option I can think of is give survivors bloodpoints for sniffing the ground.
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A full bloody Claudette is basically easy mode. You'll be all but invisible on almost every map. I have never know killers to camp and tunnel survivors because they had bloody clothes. Probably why you don't see it that often is, honestly, it's really not worth it. If you want the achievement fine. Other wise you start over and lose all your perks and items for basically nothing. At least in my opinion.
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Doc can find survivors but he still has the one big weakness that ALL killers have. He can only chase one survivor at a time. Red rank survivors know this which is why he can still be very difficult at thoughs ranks. I've seen more than one game where Doc got 0-1 kill all game.
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The real problem with NOED is it keeps people from getting better with killers. If your still new to the game it's fine. Have fun with it. Sooner or later though, if you want to be a good killer, NOED will need to go. Most skilled killers know this that's why NOED tends to disappear after green ranks.
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I'm a rank 1 Solo survivor and let me tell you other survivors can be very dumb. For example if I plan to be altruistic and get unhooks I bring BT. Very nice vs. campers. Will I get downed, hooked and camped myself? Probably but that's what Kindred is for. So the other survivors can see that he is camping and go off to do gens....except they NEVER DO! Every time they all hover around looking for an opening to save and when they do, surprise, they DON'T have BT! Why are you standing around a camping killer to save when you don't have BT?! Go do a gen! Let me die! It's fine! This is a TEAM game and sometimes someone has to die so the team can survive. Does it bother me? Honestly not really. I choose this. I hang on so you can do gens then I move on to the next game. What bothers me are survivors, without BT, who know the killer is camping but try to make saves anyway. You are the problem. Not camping killers. You.
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Both mori's and keys need a rework. I think mori's should just be given to killer's when only one survivor is left instead of a blood web item. Keys....I honestly have no idea's.
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Happened to me today! Found it funny but, as everyone else is saying, no one will fall for it twice.
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This happened to me last night too. Three red ranks and a rank 5 vs. a poor 20 hag. This poor hag got run around all game but that wasn't all. Two of the other survivors I saw constantly t-bagging, clicking flashlights, jumping back and forth at windows to annoy her. Does anyone really think that hag walked away thinking "Wow I learned a lot that match! Can't wait to start the next one!" I think more likely they raged and either uninstalled or will go on to be a very toxic killer. Neither are good for the future of this game.
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When one or two survivors run it I don't see the big deal. I, however, have seen it in action in a 4 man SWF.....not fun. In fact, in that specific situation, I would argue that it's more powerful than the old DS. Also, like others have said, no survivor who runs this perk is dumb enough to fully heal before getting into the next chase. Making the bonus the devs thought the killer would get pointless.
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Everyone's tier is different. There is no official one. Hell console players could argue that nurse is mid tier at best considering how much more difficult she is on console.
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I really enjoy this killer but I have to agree. Her power should be able to use at anytime you have a charge or the cool down needs to be cut. Now that being said give it time! She is a high skill killer. She has the potential to be one of the strongest if you put time into her. It was the same with Clown. A strong killer but because survivors found a few ways to counter him, every killer should have counter play, and killers weren't owning 4 man SWF every game he was called weak. Still is by many and I see the same happening to the Spirit if people
just give up after 1-2 days. It might take weeks even months to get good with her but the potential IS there. Imagine if Billy was the standard and Nurse came out today. How many would try her for one day, say she sucked, and never touch her again? -
If you see clown go stealth. If clown spots you go to pallet or window. If he throughs a bottle to cut of your loop go to another one. If you get caught in the open with nothing around why should he not hit you? Also stop complaining about the bottle causing slow vaults. The clown has to hit you at the right time to cause that so he deserves that hit. Come to think of it you must hate Doctor too yes? After all his power stops that vault altogether. But you didn't lose to a Doctor before raging on here so he doesn't need a speed nerf right?