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Scottiger45

Scottiger45

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Scottiger45
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  • @Leachy_Jr said:

    It's too strong. Be honest. It's actually too strong.

    • The effects it has overshadows every single other killer perk and perk combo.
    • It's carrying trash players through lobbies where the survivors simply just get unlucky with the totem spawns.
    • It's overboard on good players and especially on good killers like nurse where you do not have time to do totems.
    • It requires little skill to use (walking over to a gen is not skill).
    • It's extremely inconsistent to counter and too difficult to counter at times.
    • It's good on literally everyone.
    • It's quite annoying (not a reason why it's strong or needs a nerf, just a personal opinion of mine as slowdown builds are even stronger now with this combo).

    Compare this to the Pop Corrupt meta we just had which IMO is a healthy meta combo:

    • Does not overshadow every perk and perk combo.
    • Took skill to capitalise on so trash players weren't carried by it.
    • A bit overboard on strong killers, but never felt as oppressive as Ruin.
    • Has a consistent counter depending on teammates skill.
    • Good on all killers, but some did not benefit from it well enough in order for it to be used over other perks.
    • A bit annoying depending on your preferences.

    I know this post is going to be flamed, I just wanted to put this out there as I truly hate Ruin Undying with an absolute passion and its killing my want to play survivor. To see it constantly pushed as a healthy perk combo disappoints me as it has many glaring issues on both sides that for some reason people don't seem to acknowledge.

    More importantly, if the game actually starts getting balanced at it's core (maps are fixed, gens are balanced, etc) then if ruin undying is still here then it will dominate every lobby and I have no doubts about that.

    (Also yes, DS is an issue, it's just that you see 100x more Ruin Undying killers than you do 4 man DS UB squads, so don't think I don't want that nerfed too. K thanks).

    Do totems you idiot, stop being a crybaby survivor, I play bothsides but more survivors, its not op

  • Just all restart the game at the same time, problem solved, I noticed it happens if someone's been on the game longer than there friend, also when new daily ritual comes in I notice that's when it happens to, easy fix just everyone restarting the game

  • @ad19970 said:

    Ruin really only gives you good value if you know how to apply pressure though. So I don't quite get the argument that its only for killers that don't know how to pressure gens. Sounds like just a salty comment of someone who got beaten by killers with that combo.

    I do think Undying should have a limit of 2 times to its hex perk transferral, so survivors don't have to cleanse ruin 4 times if they get unlucky and don't find Undying. But other wise I am just happy we have another meta build in the game. More meta perks are always welcome.

    Exactly right and I don't think undying is op, you see ruin just cleanse dull totems, its not difficult

  • @Onyx_Blue said:

    Ruin + Undying + Tinkerer

    Slap this on a killer, particularly a high mobility one, and you got yourself the most boosted player you will ever see.

    These players do not know what pressure is to save their life. You can feed their build and try to cleanse totems to get rid of their perks, or you can just get a gen high progressed and lead them away, go back to it when they leave you (because they will) and bam, the player is exposed as the bot they are. The fact this is a build to vs almost every game is ridiculous. The calibre of player skill level in dbd is utter garbage XD this builds proves it to be that way.

    Waaaaah waaaaaah I dunno how to loop brain dead killers so I'm gonna cry on the forum about it, I play both sides and can tell you survivors still have the advantage, stop your winching, move onto the next game and get better