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Scorp721

Scorp721

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Scorp721
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  • There's a difference in being slightly annoyed and just not having fun at all with a game anymore. The more you lean towards the "no fun at all" area then the better off you would be moving on.

    I played WoW for the better part of a decade and the last 6 months or so that I played it was almost no fun at all and I finally decided to let it go and I don't even miss it. Yes I spent a lot of time/money on it over the years but it wasn't suddenly wasted when I quit playing. I got plenty of enjoyment and fun times out of it but sometimes you just gotta move on.

    Given the way this game is going and the way people play these days (on both sides) I gave up on it and the devs don't seem to have any idea how improve the health of the game. You get survivors who won't make saves and just hide or throw the game trying to get a rift challenge done. You get killers that camp with 5 gens still up or just tunnel people to death and the devs don't seem to have any idea what to do about it.

    TLDR: Instead of beating my head against the wall continuing to play this game that I don't have fun playing in the hopes of it getting better I decided to quit instead. Someone already said it there's plenty of other games out there.

  • Solo Survivor is terrible. It happens way too often that the last survivor to die has the least amount of points. They don't go for saves, they hardly work on gens, they just urban around the map and jump in a locker at the slightest hint of a heartbeat never to be seen again.

    Can't even run We'll Make It anymore because people rather waste time running to a far off corner to heal even if someone is being chased when they get unhooked. "8 second heal?? Nah let me spend 30 seconds running to a corner, then 10 more seconds standing there to see if the killer followed me, and then spend upwards of 30 more seconds selfcaring."

  • That's just the internet dude (or lady or whatever you prefer) it isn't exclusive to DbD. Its a sad truth and you gotta have a thick skin to survive on here. Personally IDGAF what anyone on the internet says. If they're nice I'll be nice if they're not then I ignore them.

  • I use Inner Strength as it isn't affected by slowdown perks like Thana or Sloppy and totems are free bloodpoints.

  • Was terrible on both sides. Had a challenge that was glitched that I couldn't make progress on and my post is almost a month old with zero responses.

    Couldn't even do half the killer stuff because of dcs. Had a couple games where I ran devour hope for the kill the obsession challenge and as soon as I downed the obsession to mori them guess what....dc. Tried to hook people in the basement guess what.....dc. Had one game where a survivor dcd because they needed pallet stuns and said I was an ######### for blocking the pallet while I uncloak as Wraith.

    Trying to do survivor stuff was just as bad. Try to get heals in one game even running we'll make it but people rather run to the corner of the map and selfcare. Can't get safe unhooks or heals when the killers are camping or when someone gives up on their 1st hook.

  • I could care less about rank as long as the game itself is fun.

  • I don't know how many times it has to be said but you can't punish people for playing swf. Not all swf are depip squads hell bent on bullying the killer some people just want to play a game with friends.

  • Hell I don't even bring items in to most games I certainly wouldn't waste time going back into the map at end game to get one.

  • Doing nothing for that 2 minutes is exactly what a Trapper or Hag player would want. They get to setup and the survivors have done nothing, not even make progress on the gens that aren't blocked.

  • lol I can just see all the Bubbas dropping their totems in the basement.

  • They should just give us the Banana Splits instead. They had a horror movie last year and they could be like legion where they have four different costumes (the lion, the dog, the elephant, and the gorilla).

    Jokes aside there are a lot more well known horror movie characters out there that would draw people in better than a FNAF chapter.

  • My god the entitlement some people have.....That leave button is there for a real life emergency not "wah this killer has ruin" or "wah this survivor is repeatedly crouching at me".

    Newsflash people sometimes losing isn't fun and if you go into a multiplayer game expecting to win every game then instead of dcing you should just stop playing period.

    If everyone quit the second they stopped having fun then there would never be a single game that made it to the end.

  • You could always just burn a cake/pudding depending what side you play. In my experience burning a party streamer as survivor is like marking yourself for death. Against all odds you will be found first and you won't get ######### done the entire match lol.

  • Because selfish "HaHa you didn't get to kill me so I win" types of people smh.

  • I'm glad you added "small percentage" in your title too many people on here act like everyone they encounter is like that.

  • I agree that each killer should have their own score requirements but one of the things I'd like to see changed is how you get punished for snowballing. As a killer if you 1 hook everyone and get a 4k with 5 gens up you don't get anything for it even though you flat out stomped. As survivor if one person runs the killer for 5 gens and everyone escapes again you get nothing.

    The current system isn't about kill/escape its just a checklist. Ok I did 2 gens now I need to get at least 2 hook saves and some healing in before I go look for the killer so I can get some evader points.

    The way it stands now if you want the double pip as killer sometimes the best move is to actually let the survivors get saves so you get more chases + 2nd/3rd hooks and that makes no sense. You have to kill these 4 survivors but don't do too good of a job or you won't get points.

  • It always comes back to SWF no matter the topic its amazing....Imagine being a low rank survivor(14-20) and having to sit in the que until matchmaking reaches all the way into the red ranks to find you some teammates.

    Then have to sit there and watch them dodge you one after the other because they see your low rank. Or hell even the killer thats in that lobby that never fills up because of people leaving. Thats the reason they got rid of it.

    Look at how the matchmaking is now on live just making a rainbow out of rank colors. Now imagine if people could see rank before the game how many would just dodge until they got teammates that they thought were worthy. Sure not everyone does it but enough people did it that they decided to get rid of it.

  • I quit using self care when they nerfed it and I got a lot better at running the killer because of it. Up until the Stranger Things dlc and Inner Strength I just used Iron Will or brought in a med kit. Now I usually run Inner Strength, Head On, Quick and Quiet, and Dance with Me. But I don't really care what perks someone uses as long as they actually play the game instead of hiding all match.

    I'm also surprised that the anti self care crowd hasn't mentioned killers with insta down powers like Billy, LF, Myers, GF, Oni,(Plague kind of) or insta down add ons like Huntress, Clown, or Trapper or pretty much anyone with a 3 stack Devour Hope or even just mangled status.

    But the real reason I suspect people hate self care is more in how people that use it play. Either they get found in the middle of self caring by a stealth killer with nurses or they run to the corner of the map to heal. Not everyone does this but a lot of people do and those are the people that get remembered.

  • About all you can do is hope your team is smart enough to figure out whats going on and they don't play scared and try to make progress on all 3 gens at the same time. Walk away as he comes to your gen and the second he's gone jump back on it and if everyone does this eventually one will get done.

  • Apart from bloodpoint offerings they're fairly useless. We've all had that game of "ooo I'll thicken the mist to make getting around the map easier" only to face a trapper or a hag. "Hey I'll burn some party streamers" then get found first and camped the entire match. That ######### wears on a person and eventually you just say screw it and don't burn anything.

  • I feel like a fully stacked lullaby is easier to hit than a 3/5. No sound is better than the longer offset to me. If a killer has lullaby and they're getting hooks at a decent pace I don't even bother searching for it I just wait for it to hit 5.

  • "A game is as competitive as a player can make it." And when people chose to play to have fun regardless of escaping or getting kills I would call that casual would you not.

    There are a lot of people that don't take this game very seriously and play just for fun but they're all overshadowed by ghost stories of only encountering 4 man SWF teams and killers with ebony moris.

  • Honestly I play survivor with a ps4 controller and killer with KB/M. To me 3rd person camera control, hitting skill checks, and having to mash to struggle are just soooo much easier on controller. If you have any console experience you should give it a try.

  • I mean if flashlight saves are considered toxic then what are Head-On saves or pallet saves. People just use the word toxic to describe anything they don't like and not liking those things as a killer is fine but its still not toxic.

    The only thing I consider toxic in this game is higher skilled players drawing out a match that they've already won. Killers toying with survivors that don't know how to run or survivors 99% the last 3 gens to try and bully a killer that they can easily escape from.

  • I wouldn't say all 4 survivors need to be on death hook just the survivor you're currently trying to mori. I get that its to try and counter tunneling but imagine having 3 ppl on death hook and having the 4th just urban evading around the map and you can't mori anyone. Besides if a killer wants to tunnel they're gonna do it with or without a mori.

    The key changes are pretty interesting. I might put the 3 ppl escape with the slower opening time and 2 ppl with the shorter time. Maybe have one of the addons add an escape for a 4th survivor since we have an achievement for all 4 survs to escape through the hatch. Like skeleton key (3escape) + addon (+1escape).

    Having to take time to open the hatch would definitely make it more tense.

  • Didn't get the first one not gonna get this one. Hell I still can't make progress on the pallet drop challenge its stuck at 11/15. Posted about it and they've still not responded to me yet. Ended up having to do some killer challenges and go around it.

  • They mentioned a blood hunt for early January dunno if they've said anything else. Considering all they have on their plate and them taking a break for the holidays I wouldn't expect anything more. Hopefully they'll be working on matchmaking when they come back.

  • @Bunnie said:

    https://forum.deadbydaylight.com/en/discussion/comment/938060#Comment_938060

    They have more though. And they're the killer. They don't do anything but swing lmao. So when you got 19s and 20s blowing gens then it's easy to get them. Plus them just running out into the open trying to save people. I don't know if you have trouble comprehending but let's not pretend Rank doesn't mean anything cause it does.

    Killers don't do anything but swing lol someone has never played killer. Matchmaking is pretty broken though (the devs acknowledged it in their last stream but said a fix was unlikely until after the holidays) its just pulling numbers out of a hat at this point..

    I can play killer (rank16) and get one game of all rank 20's with 1 perk then the next a group of rank 4's and at rank 5 surv i've had rank 2 killers and rank 20's.

  • Had quite a few killer games like that last night. Was rank 17-16 (don't play killer often just doing rituals/challenges) and getting matched with survs as high as rank 4. One game as Wraith was something like rank 4, 5, 8, 15, or something close to that.

  • Imagine someone looking your way after you make a loud explosion.....the nerve of some people.

  • its funny how people are like "those low rank survs should just not play with their high rank friend". Yeah lets just not play with the friends we bought this game to play with. Its easy to dismiss people who like to play with their friends when you only play solo surv or killer. We aren't all toxic and grouping with low rank friends to bully low rank killers like everyone seems to think. Some of us are just here to play a game with friends who don't get to play as often as we do. They didn't fix anything with this change they just flipped it to the other side.

  • When the killer camps no one gets to play the game. Even if I'm not the one being camped I'm forced to sit on a gen for what 80 seconds w/o a toolbox then go sit on another gen and another then just leave. Where is the fun in that for anyone. No one gets to make saves and no one gets chased you only get a 3rd of the gameplay when someone camps.

    For me the fun in this game is in being chased and trying to evade the killer not sit in one spot holding m1 then go sit in another spot and hold m1. And it doesn't matter what kind of punishment bhvr can come up with for camping because most cases the people that do it are doing it to grief or because they had a bad game and they're gonna take it out on some random person who had nothing to do with it. They don't care about bps, emblems, or rank and if anything the current "punishment" just helps them stay in the low ranks where people are easier to catch.

    The only time I would consider camping being ok is if the gates are powered but when you have perks/offerings/addons that encourage camping what can you do.

  • I would rather the devs focused on fixing bugs and reworks/new releases instead of a voice chat system. Honestly after running into one or two toxic ######### I'd be auto muting everyone at the start of every match from then on anyway and I bet it wouldn't take long to run into a couple.