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Sadgecry

Sadgecry

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Sadgecry
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  • @Mooks said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3390417#Comment_3390417

    Again you don’t know your MMR, and you are possibly (likely) assuming you are way higher than you actually are.

    edit: longer wait times just mean the mmr range being searched for gets wider - kn both directions. Also depends heavily on current playerbase

    Not assuming, im obviously at the highest, not flexing a bit.

    Longer wait times = matching lower mmr.

  • @Mooks said:

    Who said they are trying to balance the game competitively??

    and how would you know you are high mmr at all? That has pretty much nothing to do with Lobby wait times

    tale a break/quit the game if you find it pathetic. Really. There is no actual constructive criticism in your post, you are just making yourself miserable by playing, which you don’t have to.

    You're right, from now on I will in fact only try and find premades online. Thankfully there's a good german website for that matching players according to their number of hours, I will never touch solo again.


    and btw, long wait time in lobbies you'll get matched with lower mmr.

    But again, you can't balance a game designed this way, it just doesn't fit the compeititve scene even if people want to believe otherwise.

  • @Pulsar said:

    He thinks high mmr lobbies exist

    Then why bother trying to balance this game competitively? this community is really underage that's crazy.

  • 7 years and you think they haven't already thought about other ways to make killers feel they won the game ?

    It's settled, pips don't matter for survivors or killers. Rank don't matter for both sides. HIdden mmr is what high level players are focused on, or should I say : sweaters.

  • This game has a skill ceiling near 0. Even if streamers or people in general want to believe otherwise.

    It probably takes roughly about 20 hours to get to your peak skill level for the vast majority of players, the rest being meaningless ( moonwalk as a survivor. )

    Again, you can't balance a game competitively for something not designed for it.