Runemaster_Kiro
Runemaster_Kiro
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- Username
- Runemaster_Kiro
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If it supports friend invites then yeah
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@Trancelee1981 said:
Samara from the ring would be fun and kimiko from the grudge I think was her name I'd like to see a classic monster pack too like with Dracula/vampires werewolves mummy
I think classic ones are being recreated as original killers. I mean, we could consider the Plage kind of a mummy and the Hag is obviusly a witch
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@Chaddad2169 said:
If a survivor is on a chair, all survivors hear the Hello Zepp theme?
(You know, the infamous song that plays at the end of every single SAW film)?
Yeah thats what I requested. We need that epic theme on this game lol
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@ElusivePukka said:
Not really down for the chair trap. Takes away from Amanda's gimmick.
The Tripwires and Consequences notes, though, are things that I like. Sounds like her to a T, and would do great as replacements for some of her more useless addons.
And it would be a downgrade to have John Kramer. Kramer wasn't a 'killer' in his own mythos, he was a perverse teacher who led and pushed to people's deaths. Amanda was the cheat, the failure, her instability and mentality are unlike his and it's those that called to the Entity. Kramer and his other disciples aren't a good fit for the lore of DBD.
Its just cosmetics, they are just skins for a reason lol. And we can't believe the DBD killers are actual killers, cuz its the Entity who kills everyone and manipulates the killers, they are just puppets for it.
And Amanda wasn't actually a failure, she was a really devote apprentice to Kramer's way of things and did her best to earn his approval, the issue with her is that she was being blackmailed by Hoffman regarding her participation on the robery that resulted in the death of Gideon cuz Hoffman wanted to get rid of her, hencefort she feared Kramer would never forgive her if he learned the truth and was forced to obey Hoffman betraying John's teachings and ending up like a "failure" to protect that secret.
The idea of the chair trap is to tribute the fact that as all of the jigsaw minions they were tasked to kiddnap the victims and put them into the games.
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Problem is toxicity comes from the people itself is in no way related to the game.
Gameplay itself works as intended with both survivors tbagging and waiting retardedly in front of the exit till the last seconds to laugh at the killer when he shows up as well as with the killers camping or with none of them.
There are no rules anywhere that forbbid anything like that, its all made up by players who rant to the other players just because they dont play the way you like.
Survivors job is to escape no matter how they do and killer's job is to kill survivors and thats it.
In the end is just winning or losing, you already know that from the very moment you play this game.
Just remember this, you cannot control how others behave, but you can totally control the way you behave.
The solution is not just adding restrictions to people until they cant enjoy themselves anymore nor spaming reports on them cuz thats the reason game admins on most games dont take them seriously cuz from 1000 reports they recieve only 50 are regarding actual rulebreakers who explioit game bugs or are using hacks and the other 950 reports are just salty kids ranting at players who got legally caugh, hooked and were not allowed to escape.
The best you can do to pacify the player toxicity its just rewarding people who show a mature and respectful behavior. How to do so? well we already got that useless thumbs up button, we can make that useful by building up an actual honorable player system where players who recieve a lot of thumbs up are awarded extra blood points at the end of each game or even shards at the end of each month when ranks reset.
They can even create a new coin that its exclusively awarded to people who reach the highest honor ranking each month that can be used to purchase exclusive cosmetics on the shop that only the best behaved players can obtain.
That would a better starting point to control the toxicity on this game.
As for avoiding the message spamming and harrasment (im not sure hows that on PC cuz Im an xbox player) we could just have the game stop letting the survivors get the Killer Gamertag/Steam ID and viceversa, theres no really need for that in the first place.
For reporting a player that is actually cheating they could just add a button to do so, game still knows who is playing and an automated report should be sent to the game admins as soon as you hit that.
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She is all the liscenced content I need in this game :) <3
