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RunawayMilkyway

RunawayMilkyway

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RunawayMilkyway
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  • Honestly I get the changes they've made, but it feels like they're just punishing anyone who isn't letting themselves be easy pickings for the killer with the afk crow changes, while also punishing anyone who is too easy pickings with the go next penalties. Engage in normal game play, where you have to try to hide/outsmart the killer to avoid being detected? Cool, have a crow! Try desperately to gen rush to stave off the crows? Cool, killer kills you and now you get penalties! Also your fellow survivors tried to come get you, but the killer was camping the area and the crows didn't give them a chance to get close before alerting the killer. So now they're also on a hook!

    In addition, I've seen killers start slugging with 3 players left in the game now. I've had maybe 4 matches recently where the killer tunneled one player out of the game, and then slugged the last 3, which prevented survivors from using any of the supposed protections or finding hatch. I don't believe I'd ever seen that before. I think that killers slugging, camping, and tunneling is a way bigger issue than anyone abusing go next, and should have been addressed first, especially since at least some of the go next abuses were to avoid tunneling/slugging/camping killers. It feels like the queues are always desperate for survivors to play, and yet this update just did everything in its power to punish survivors for existing

  • @UndeddJester said:

    Also as an additional shout out, does anyone else really like the ability to wiggle on hook, even though it does nothing?

    It's completely pointless... but for some reason I like just periodically trying to fake an escape attempt... gives me something to amuse myself with while I'm waiting to be saved.

    Stupid little feature, but surprisingly appreciated.

    Some people use wiggling to communicate to other survivors that the killer isn't near them, at least from what I've seen. I also just like the ability because it prevents killers from knowing that any time a survivor wiggles, they have a chance (or guarentee, if you run deliverance like me) of getting off. Without all survivors being able to wiggle, killers could just line of sight camp the hook and run over if the survivor tries to get free. This way, they have no clue if it's real or not

  • Having the same issue on Ps5. My friend was my second killer, and despite killing 7 people in the match, neither of us got any progress on this goal