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RowdyGhoul

RowdyGhoul

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RowdyGhoul
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  • @m4x1m_000 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3381849#Comment_3381849

    Whatever you will do, but this is the game design - the faster one survivor will be outed, the better for killer who plays for win. Survivors can counter camping with double save or Reassurance. Resources which survivors will lose after double save and resources when only one surv can unhook another are incomparable. So yes, it will be a problem, because killers already the side who do not have enough time because of genrush perks. Remove grabbing = one surv with Deli always will exchange, the other is on a gen. For now if they want to play safe they both have to come for unhook.

    There are ways to counter camping yes, but in solo q you're putting a whole lot of trust in people knowing how to counter camping. The same can be said about COH though in the sense that killers can counter it by just snuffing out the boon and bringing shattered hope so why did it need to be nerfed? Everything can be countered in this game and yet things are still nerfed so I don't see why doing something about camping would be any different than nerfing COH or medkits. I don't mind healthy grabs at all, but I still think the timer should be slowed if they just stand there.