Rill
Rill
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- Rill
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Comments
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@Yords said:
Would still be borderline useless.
If you dying first) Lmao
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@Bran said:
nah.
Because it's cringe tier perk. Killers should do something to get 4k when collapse is started instead of stay still and looking to the gates
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@RoboMojo said:
https://forum.deadbydaylight.com/en/discussion/260643/sole-survivor-rework
The perk would still have the problem of it relying on teammates dying to be useful though.
The problem is that my team is not useful though. Dead teammates it's condition that I have in most of my games.
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Please tweak all killers and all game mechanics, not only Spirit.
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Also, it won't be enough to play against Spirit in 1v1.
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@Khakuate said:
https://forum.deadbydaylight.com/en/discussion/comment/1473344#Comment_1473344
Ohh dude, do you seriously think im going to watch a 1 hour cherry picked matches vid that claims that's the counter to spirit, that it's going to repeat the same over and over which has been debunked a lot of times but you dont want to accept it?
You can continue to merge, running out on it and thinking that you are countering the Spirit.
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@Khakuate said:
https://forum.deadbydaylight.com/en/discussion/comment/1472134#Comment_1472134
The counters you said for spirit are just completely stup*d.
Spine chill, wont prevent you from getting in a chase, and 99% of spirits use bbq/whispers so that perk is just a waste of slot against her.
Iron will doesn't work on her, she can use stridor and basically kill 1 of your perk slots.
Spirit doesn't move grass, and you can't hear her footsteps on maps like swamp, badham etc..
"Read her moves" literally you're saying we SHOULD guess where she is, THAT DOESN'T HAS COUNTERPLAY.
"Just waste her time", yeah, let me waste her time when she's using every god damn anti stealth perk with stridor, im sure I can waste her time
Yeap this exactly what you need to do against Spirit.
https://youtu.be/rGXx8dhp3sMThis is not technique that counter Spirit. You need to know game aspects. In real 1v1 and tournaments runners just throw every pallet and try to outplay the opponent so that he wastes the ability in vain.
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And this is called technique, not luck.
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@azame said:
Alot of people believe these these three killers have counterplay so I decided to make a thread going in depth the reasons why they lack counterplay. If I am wrong and you they do have counter play feel free to provide it.
Spirit:
Spirit lack of counterplay comes from the fact that her power has no tell in a chase leaving the survivors mostly in the dark. This lack of tell leaves survivors to guess. This guess is very much in the spirits favor. Add stridor into the mix and you have a broken build more on that later.
The reason the guess is in the spirits favor is because she can stand still observe your moves and act accordingly. If you walk/run away she phrases to your location and hits you, if you walk towards her she hits you. Against a good spirit there isnt much you are able to do and you are pretty much choosing which way you prefer to die. If you are injured it doesnt matter because like I said a good spirit is immediately phasing towards you and downing you.
Stridor spirit is a dirty build and has really.no counterplay. This is because it counters iron will which is usually the reply to "how do I counter spirit." When you are injured you are counting down the seconds until your death. There isnt really much to say on this because the majority of spirits run this.
Deathslinger:
There isnt much to cover mostly his zoning and quick shots.
I'm gonna start with his quick shots. The quick shot shoots in less than a second it shoots very quickly you can not react to that. Because you can not react to his shot you have to guess when hes gonna shoot and dodge accordingly. This is the problem let's say you are dodging preemptively you are losing speed and distance, then he can get up close and m1. You either guess right and he misses. Or you dont guess right and he walks up and m1s you due to your constant dodging.
His zoning is insanely strong and oppressive in chases. He can ads in and out. So let's say you are running from a deathslinger and he aims then you dodge. You start losing speed and distance then be does this a couple more times and now he had caught up and m1'd. His zoning strength comes from the fear of being shot and the fact you have to guess.
Pyramid Head:
Pyramid Head is short and sweet his zoning is far to powerful for how easy it is to do. Let's say you are running towards a vault and a PH is behind you, you vault he hits you with his range if you fake he hits you with his m1. The problem is there is zero delay after cancelling his punishment of the damn to m1. I have footage of this if you want proof. That's really it for PH
Final:
One more thing before I go the usual answer for all of these is to rush gens but then gen rush is complained about kinda confused here but that's all for now. Until next time.
Man, I'm surprised what you write: it has no counterplay, because I don't know how. Have you ever tried to find useful information on YouTube? If you are outplayed, it doesn't mean that it is impossible to play against them.
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Del.
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@OutcastEric said:
https://forum.deadbydaylight.com/en/discussion/comment/1464614#Comment_1464614
What? Did you even read my post? Can you comprehend sentence structure? I'm a killer main bro. I used to main spirit. She does not need strider! I can wipe any team but the actual smart swf teams with stacked second chance perks and bad rng without stridor. Iron will cant even save them and imo she has no counterplay. Its guesswork by survivors. Shes in control 99% of the time. Survivors try to loop, stand still and wait for them to get out of position. Every once in a while actually phase immediately to get it planted in their head that you do phase sometimes. That's when they panic and are forced to guess.
I just listen for footsteps to be honest. And I'm Spirit main, bro. Not killer or survivor main. Spirit also gives information about her actions. Drop a pallet on her face when she's phasing if you're scared phase shift hits.
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@Kellie said:
It doesn't have a counter.
Try to search on YouTube / Web.
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@OutcastEric said:
You know what has no counterplay? And wrecks every killer in this game? Spine chill. Change my mind because you cant. Literally no counter besides walking backwards as a stealth killer
Object of Obsession much better against Spirit.
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@OutcastEric said:
https://forum.deadbydaylight.com/en/discussion/comment/1464614#Comment_1464614
What? Did you even read my post? Can you comprehend sentence structure? I'm a killer main bro. I used to main spirit. She does not need strider! I can wipe any team but the actual smart swf teams with stacked second chance perks and bad rng without stridor. Iron will cant even save them and imo she has no counterplay. Its guesswork by survivors. Shes in control 99% of the time. Survivors try to loop, stand still and wait for them to get out of position. Every once in a while actually phase immediately to get it planted in their head that you do phase sometimes. That's when they panic and are forced to guess.
What do you say about countering Hag and Freddy? To countering The Hag you need a tournament team. One runner, another one will disarm the traps, as soon as she set them, and two more genrushers. Otherwise, she will hit on every triggered trap, if she can. And you can't run Freddy forever because he will knock you off the timings and punch through the window/pallet with his broken lunge.
Survivors don't know anything about Spirit. If you are really standing still against her, I have nothing to say. Perhaps you should think about where she will go, listen to her footsteps and pay attention when she activates her ability. If player use spatial sound, you just need to dodge first phase in the save place.
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@OutcastEric said:
even without stridor she has no counterplay. Stidor isnt supposed to make survivors breathing silent. Thats a bug. Idk why people think spirit needs stridor. Its a waste of a perk slot in my opinion. Id rather run anything else than stridor. Its confusing as hell when they dont have iron will and hard to pinpoint their location. I just listen for footsteps to be honest
She has counterplay. Even with stridor. But you definitely need to learn the game.
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@Dustin said:
https://forum.deadbydaylight.com/en/discussion/comment/1463417#Comment_1463417
Nah - Easier to just main killer and assume Spirit eventually gets nerfed into oblivion where she belongs.
>Nerfed into oblivion.
Nah - I don't even need a Spirit's power to get 4k.
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@Kellie said:
https://forum.deadbydaylight.com/en/discussion/comment/1449634#Comment_1449634
Her counterplay is extremely restricted. Thats the reason why she is so hated.
Exactly. People just want to stupidly abuse pallet loops and infinits.
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@Dustin said:
https://forum.deadbydaylight.com/en/discussion/comment/1450703#Comment_1450703
Spirit being deleted from the game would be nice. Then again who doesn't love a constant guessing game where it's near impossible to read your opponent in a competitive multiplayer game.
I'd rather have OG Nurse back in the game than play against Spirit when I play survivor because at least Nurse is exciting to play against. As killer I'd take the return of OG DS to delete Spirit from the game.
Delete your game then or play DbD 1.9.3.
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@Respectfulnancymain said:
You breath louder making you easier to find even if your not injured + spirits main counter (iron will) dosent work
SURVIVORS WHO USE THEIR MIND HAS NO COUNTERPLAY. CHANGE MY MIND.
You can track spirit in phase shift just like she does it to you, and counterplay her mindgames, Lol.