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Rekkosai

Rekkosai

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Rekkosai
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  • Honestly..I do not feel any of them should be nerfed..none of them are overly strong.. although death slinger is the most annoying to me..does not really warrant a nerf..

    that being said probably will happen if one of them constantly get 4k's..

  • Lets be honest as it stands now..we would only get new chapters and killers...so mechanics would be he most desired (my opinion).

  • @Adeloo said:

    oh wait i read it wrong ahah i thought it was for offering...

    Then for an addon i would say yes ! i'm a huge fan of Windows of Opportunity so having the choice to use a map and select an other perk would be awesome !

    Yeah map add-on seems fair...would be scary as offering since offering would be overpowered for sure haha..

    but our vote puts us back at 50% (although it says 55%)

  • I am gonna say "NO" simply because that is a tall task and i have yet to be given a reason to actually believe it lol....also with the amount spend on Cosmetics, DLC's, battle passes...Bug fixes are a given ..and balance changes don't seem possible (logically speaking)


    BUT I would say "Yes"...IF it was possible at all..but it is not possible to balance this game..so nope...can you honestly say you can balance the game where 2 players don't escape, and 2 players escape?

  • Sprint burst is the better perk, however many dislike it due to the Perception that there is a lack of control you have when activating it.as walking around the map is typically frowned Upon among survivors. (typically you need compensation to use it such as Fixated or vigil.

    next is DEAD hard (or Dead for some players) which is only better than lithe cause you can use it anywhere to potentially avoid a hit/ make it to a loop.

    Adren (heath state makes it amazing, rather than the speed since well can interfere with other Exhaust perks...but the fact is..this does nothing until the last gen is poped.

    Head-on is last..im sure you can figure out why lol.. all the perks are good, but head-on is special since player can counter it as long as they know you have it and the locker you are in lol. Head-on is mostly for meming / annoying killer since it can potentially save a survivor

  • I would assume it would burn the map 100%, but since maps can be used in chase it honestly would be very Helpful even with the burning of the map.

    @[Deleted User] said:

    Seems reasonable.

    Should it be a passive effect in a small radius, or require you to burn map usage?

    @bm33 said:

    No, we already have too much cluttering bloodwebs. Use Windows of Opportunity instead.

    yeah there is a lot of clutter..but lets be honest...there are like 2 map add-ons which are practically never used lol..would be easier to just replace that function you know?

    ALSO YOUR LOGIC How do you explain that fact that we have:

    1. We have OoO, Dark Sense, and Blood Amber to see killer Aura
    2. We have Bond, Kindred, Wedding ring, Gold & Eroded Token to see Survivor Aura
    3. we have Detectives hunch, Red Twine to see killers totem
    4. We have Left behind and Black Silk Cord to see Hatch location
    5. We have Wake up and Yellow wire to see the Exit Gates

    There is more i can list..but you telling me to use a perk when these add-ons prevent the use of a perk..and have the same exact function as the perk?