Raptoraizr
Raptoraizr
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- Raptoraizr
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The problem of this topic is not ranking up because I don't care about it until they add some real rewards for reaching certain rank, but the removal of antifun and the purpose of trying to play this game with so many afkers.
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Because I find one survivor, try to catch them but while I do that, 2-3 generators are done. I leave the survivor who runs infinite time from me and try to catch other survivors.
Also, getting 8k points as Doctor is easy when you spam your ability so I don't think those 8k points should even count into the statistics.
And by the time I finally catch and down ONE survivor, all 5 generators are done and there's like nothing you can do about it. You hook him, they unhook and then tbag you at the exit gates while they let themselves to be hit like 2 times and on the second hit it counts as they escaped.
You can count those 8k points, one downed survivor and other hit survivors and minus them theoretically and imagine, how many points you get by true playing/catching/other things.
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20200807134156_1.jpg
And this is another example of how these developers think it's "fair and balanced".
I have only one question: where are all the GREEN ranked survivors? Before this MMR update when you are grey ranked, you could be matched with/against green ranked survivors, but after this update it's all GREY killers vs RED survivors and vice versa. Did Green rank was completely removed somehow? Like there are a lot of people who should be green-ranked, meaning they are sitting in between. But I've literally seen 0 green ranked survivor since this MMR update got live.
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@TheVVitch said:
It's a new MMR system. Matches will stabilize the more you play.
If you find yourself getting discouraged when pitted against skilled survivors, try thinking of it as an opportunity to practice and improve.
How much more? Lost more than 30 matches in a row?
Improve? How being outplayed by their flashlights is gonna help me when they run top tier perks and I don't have resources for top-tier-killer perks? This isn't improving. Improving means "you win some, you lose some", not when you "never win" or "never kill".
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I've played more than 30 matches since the release of this MMR system several days ago, I won 0 matches and I still keep getting thrown against tryharding red ranks survivors who achieved that rank 1 for a reason.
Following the logic of 20 matches deciding your MMR, I should get matched with players of my LOW end MMR, not against same red ranks who utilize top tier perks while I've running a mediocre build because I don't have enough resources for top tier perks on killer. Instead - same ending result with 0 hooks and downing because of red ranks who run infinite and know all windows/pallets placements, while also having flashlights and blinding me.
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20200806232729_1.jpg
Another match, very balanced.
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@lucid4444 said:
https://forum.deadbydaylight.com/en/discussion/comment/1516030#Comment_1516030
Rank ALWAYS meant something. It meant you played this game a lot, and recently. People just parrot that because it's not as hard to reach top rank in this game as opposed to other games.
OP - Why did you prestige 2 your doctor instead of getting better perks?
Because I don't have other perks since I started playing killer like a month ago on regular basis?
And this is another example of how fair and balanced. Lost 27 matches like this in a row and ALL matches are of these ranks.
20200806232010_1.jpgAt this point I want to download hacks and start using them because if developers don't care about players and their enjoyment, why should I care?