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OneClownMain

OneClownMain

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OneClownMain
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  • Survivor Perk:

    Together Forever: You're never gonna give up on others. For every other survivor that is healthy or injured, you gain a stackable 4/5/6% buff to Healing, Sabotaging, Unhooking, Cleansing, Exit Gate Opening and Chest Unlocking speeds.

    Killer Perk:

    Uneasy: Survivors do not feel well when near you. Survivors within you terror radius suffer from a 15/20/25% debuff to healing, repairing and sabotaging speeds.

  • Here you go.

    Together Forever: For every other survivor that is healthy or injured, you gain a stackable 4/5/6% buff to Healing, Sabotaging, Unhooking, Cleansing, Exit Gate Opening and Chest Unlocking speeds.

    Pray With Me: When you cleanse a Dull Totem, you leave no scratch marks for 16/20/24 seconds. When you cleanse a Hex Totem, all survivors leave no scratch marks for 20 seconds.

    I'll Never Let You Down: When you revive a survivor, I'll Never Let You Down activates. When activated, the revived survivor is instantly healed from Dying to Healthy. Afterwards, I'll Never Let You Down deactivates for 130/120/110 seconds and you become Exposed for 50 seconds.

  • @LuluTheLion14 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1572350#Comment_1572350

    Also, Weasel Out is literally a weaker sprint burst. Sprint burst, you move at 150% speed every 40 seconds. And as soon as you get off the hook you can use sprint burst. You can use sprint burst many more times you can use weasel out.

    How should I fix it so it's better?

  • Two perks from my "Mob of the Dead" chapter concept.

    Killer: Prison Sentence

    The Hook is a jail cell for the survivors. When you hook a survivor, they will not be able to being struggling to escape for 5/6/7 seconds after being hooked. Prison Sentence has a cooldown of 28/24/20 seconds.

    Survivor: Weasel Out

    You want to get away from those hooks as fast as possible. When either you rescue someone or someone rescues you from a hook, both of you break into a sprint at 130% of your normal running speed for a maximum of 6 seconds. Causes both of you to suffer from the Exhausted status effect for 120/110/100 seconds.

  • @Chromeskull said:

    This might just be me, but some of these perks seem to be weaker versions then perks. Icarus seems like a weaker Breakdown, and Luck With The Box seems like a copy of one of Ace's perks, while others seem a bit broken, such as Weasel Out or NOEA.

    I can see where you're coming from. I was inspired by Breakdown for Icarus, but I added the Haste effect and I changed the hook effect so it's a one time use and so the hook is broken for the rest of the match instead of just for 3 minutes. With LWTB, the luck aspect was inspired by Ace's perks with the addition of quicker chest searching speed, though I have a new idea for it that I'll edit in.

    As for Weasel Out and No One Escapes Alive, I think I'll nerf them to make them more balanced.

  • @SCP_FOR_DBD said:

    This is a little weird. The power just isn't very good, like worst killer in the game. Hex: Sister Abigail seems kinda like a retooled Haunted grounds. Messiah Complex is just very weak. And You'll lose Everything is basically just Nemesis and Franklins rolled into one, like exactly the same as those two.

    Yeah, it's garbage. I regret making this. My next concept should be better.