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Obsession

Obsession

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Obsession
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  • Just ran into this issue yesterday as I was playing with two friends, still not fixed.

    First I get kicked out of the party after a game, now I can either try to rejoin or I have to restart my game immediately because my friends show up as "in game" still. If however I somehow manage to get into their lobby, here is where things get weird:

    I can see them, they can see me - so everything appears to be working. But if I type in chat, I can't see any messages, they however can see mine and theirs. I can press ready and I will show up as ready on their screen, but when they eventually find a game, I'm no longer there. Because I'm still stuck in the "ghost" lobby, despite me appearing to be completely normal in their party, their "ghosts" show no signs of life in mine, they never press ready, they never send any messages. The only way to fix this is by restarting the game.

    By the way, this happened pretty regularly after every second or third match. Absolutely unplayable and extremely frustrating to figure out.

  • PC gamer here. I actually lost at least 10-15% FPS on every map, the new one in particular because of the rain. It gets even worse if I get hit by the infection and I have all that green smoke/fluid everywhere on my screen.

    I used to play this game on "high" graphics back in 2016, nowadays I play on "low" with 35% resolution and it runs terribly.

  • The biggest problem is that Lullaby shows up before the perk is even active. I'd start with having it spawn after the first hook or at least not give the survivors a heads up before the perk is even active. That should already help with some of the problems. However I'm not a big fan of the totem system in general and I still think that literally all the Hex perks need a huge overhaul. Either you stomp games like crazy with good Hex spawns and immense pressure, or you lose your valuable perks due to unlucky rng.
    Removing the Hex aspect of it entirely like you suggested is not the right way in my opinion. It is still a really powerful perk in the right build with the right killer. If anything this change would punish beginner level players up to the point where they can't do gens at all and high rank survivors would either just ignore it or "gentapp" their way through it.