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Nyxathlor

Nyxathlor

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Nyxathlor
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  • @SleepyH said:

    I like the idea of a killer that just talks smack about other killers. It think its funny.

    Ability wise its definetly a bit too much. I think you should get rid of some (and maybe reuse them for another concept) and or buff others.

    "The saviour has arrived ability feels a bit weak since (if i understood correctly) the survivors can just step off the gen for a few seconds and the ability does nothing.

    The "ALL. WILL. SUFFER." needs some changes since if a survivir doesnt have a flashlight they cant do anything. Maybe instead of using flashlights the trial spawns the yellow crosses from the "This game, wont bound me" ability.

    Could you also explain what abilities the "Fall" ability exactly unlocks since it wasnt completely clear in your post.

    "This game, wont bound me" is a cool idea. The survivors having to do one more thing against the killer before they can open the gates could be really interesting to go against if made correctly.

    Perk wise the "Sinner" perk seems extremely strong. Unless the speed buff per token is like 0.3 or less it might be op on some killers.

    "The hunt begins" does it activate when you have hit a single survivor 5 times or any survivor 5 times? Does it also last for the rest of the trial and are the unnaflicted survivors just invisible or you dont see their aura or what?

    Killer appearance wise is cool but i think the body should have something that can be customised. The interactions in the 2v8 mode is a very fun idea and should be added to some other killers aswell. With a bit of reworking the abilities to make the killer less confusing to go against, i think this concept could work.

    Also, if you have any ideas for the lore i would like to hear it. I want to know why or how the saviour ended up in the trials and just how strong it is. I also want to know why the entity lets it do its thing since it doesnt seem like it maybe wants to beat the entity (since it wants to remove the mark weakening Vecna).

    It's basically as strong as the entity, without the mask that is, but with the mask on, it's like dredge power level, it just likes how it looks and that it gives the survivors an actual advantage. Its lore is it's an eldrich entity that wishes to break into real life by using the multiverse as a rift/vessel, once in real life, it will find its creator, and it will corrupt Earth and other planets.

    But if it wants, it can make the mask empower it more.
    for why the entity lets the savior do its thing
    is may be due to the gateway/corruption making the entity have some influence, as well as the savior acting like a "helper" but it still has free will, as well as if the entity attacks it, it will adapt and want to get the entity's power, which it could But it doesn't want to just because it thinks the entity is funny,

    It can help the entity recruit strong killers/survivors if they ever retaliate. The entity wants to remove the mark-weakening veena to see its power and experiment with all killers and survivors.

  • rework done

  • @SleepyH said:

    I like the idea of a killer that just talks smack about other killers. It think its funny.

    Ability wise its definetly a bit too much. I think you should get rid of some (and maybe reuse them for another concept) and or buff others.

    "The saviour has arrived ability feels a bit weak since (if i understood correctly) the survivors can just step off the gen for a few seconds and the ability does nothing.

    The "ALL. WILL. SUFFER." needs some changes since if a survivir doesnt have a flashlight they cant do anything. Maybe instead of using flashlights the trial spawns the yellow crosses from the "This game, wont bound me" ability.

    Could you also explain what abilities the "Fall" ability exactly unlocks since it wasnt completely clear in your post.

    "This game, wont bound me" is a cool idea. The survivors having to do one more thing against the killer before they can open the gates could be really interesting to go against if made correctly.

    Perk wise the "Sinner" perk seems extremely strong. Unless the speed buff per token is like 0.3 or less it might be op on some killers.

    "The hunt begins" does it activate when you have hit a single survivor 5 times or any survivor 5 times? Does it also last for the rest of the trial and are the unnaflicted survivors just invisible or you dont see their aura or what?

    Killer appearance wise is cool but i think the body should have something that can be customised. The interactions in the 2v8 mode is a very fun idea and should be added to some other killers aswell. With a bit of reworking the abilities to make the killer less confusing to go against, i think this concept could work.

    Also, if you have any ideas for the lore i would like to hear it. I want to know why or how the saviour ended up in the trials and just how strong it is. I also want to know why the entity lets it do its thing since it doesnt seem like it maybe wants to beat the entity (since it wants to remove the mark weakening Vecna).

    i might rework but to answer the question about how it ended up in the trials, it was "invited" and it just went on to join in, aswell as to be a friend of the entity, aswell as corrupting a few of the survivors, but i will rework it if i figure out how

  • More 2v8 interactions:

    Houndmaster:

    "Your dog. i will spare you two. but if you resist. then you will burn. and your dog will be with us. "

    Plague:

    "get out of our sight."

    Trapper:

    "disgrace."

    Skins.

    Only one, called "Aiden Brooks"

    a human with the same mask, brown hair and a brown jacket,
    and instead of claws, it's a dagger.

    ALSO.

    there is a eye hole for the savior's original form and the Aiden Brooks skin, but of course ,one has a normal human eye, and the other has a red glowing dot for a eye, aswell as a different mask design for the skin.

    Mask design for Aiden Brook's mask.

    bandicam 2025-05-05 13-08-23-289.jpg
  • what it looks like without the mask

    bandicam 2025-05-01 19-59-52-329.jpg