NickelX
NickelX
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- NickelX
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Tbh "Aim Dressing" (lets be honest its auto aim, if you aim one way and it AUTOmatically AIMs you to another direction, its auto aim) anyway more often than not i miss than it actually helps me.
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I dont get this, i would hardly call this stomping the killer considering you got under 20k points with all that, I mean if you was at the top of the scoreboard yeah but its not that impressive. Not being a downer or anything or trying to be disrespectful just saying. Also technically take away your escape points and you have just about the same amount of killer points.
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@Joao_Bandicoot said:
https://forum.deadbydaylight.com/en/discussion/comment/1129518#Comment_1129518
You probably don't play as her a lot so I will correct you here, the collision/hitboxes you say are completely enormous and don't demand skill are only on the Survivor screen, in order to hit someone you have to aim correctly on the Survivor hitbox (slightly bigger than the char model). Not that it's super hard or anything but claiming it doesn't need any kind of skill is clearly exaggerating or just shows one vision of the scenario.
Not true i am a decent huntress and better killer than survivor but the amount of times I have played as and against huntress I can without a doubt say "oh that didnt hit" yet blood explodes 2 to 3m from where the survivor was, and its unfair but im supposed to what just stop chasing cause hatchet hitboxes are just so massive, not saying it takes no skill to play huntress, i mean you still gotta throw it to hit someone and like crossmaps take skill but the hitboxes are really bad sometimes i hate huntess for that reason.
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People say huntress is so strong, no kidding look at the wall sized hitbox she has, you can round a corner and be like a whole meter away and she will still hit you. Everybody is trashing the new killer saying why play him just play huntress, yeah cause you just need to be in the general area of the survivor to get a hit. If she had actual precise hitboxes she wouldnt be as strong, or you would need a lot of skill to play her.
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Sounds awesome. Attempt to make a fan chapter?
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Tapp has a cool regular macho cop attitude as he sits where he warms his hands on the campfire, I only started to notice when i seen Steve and Nancy at the campfire.
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The Animal
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Tbh all depends on the player and how good they are with certain characters but i think clown is way underrated, his loop counters can be disgusting.
People are gonna hate me for this but i think oni is kinda overrated but thats just me. Oh and Leatherface, he is so overrated.....jk he needs a huge buff poor guy
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Look any idea that either side is gonna get 100 escapes or 4ks in a row is flawed and fake, if you otherwise have evidence of that then you got very lucky, the map and tiles and hitboxes and just all the game is essentially based on luck and no not as in the killer or survivor is lucky, im saying luck as in a certain window being open that should never be open, or ridiculous hits that should never happened, basically most experienced players will not get 100 4ks or escapes and this includes hatch escapes for either side.
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I think it isn't good, honestly as survivor i care less when they have ruin, in fact, it makes me hit great skill checks even more, and if i find it its gone if not then by the third gen someone gets it.
On the killer side its the one perk that really slows gens until its broken, i mean corrupt intervention is a good replacement but won't replace old ruin and honestly at tier 1 the new ruin is a waste of a perk slot, its the same amount as you regularly kicking a gen and should not be a hex if it is for end game, unless you make the hex like noed and also increase the damage percentage or don't even make it a hex tbh also it should work with gen regressing perks such as pop, overcharge, etc. Idk just my opinion.
No hex perk should honestly be reworked, easily counterable and if you don't think so, put on small game to help your gameplay and stop using the meta.
Ok im done with my rant lol.
Just my opinion welcome to disagree.
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Literally said this in a post yesterday and made a suggestion that it shows swf icon to let killers and solos know who is swf so you can expect a bad game lol
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I play on xbox and can say 50% of the games you play as survivor you are gonna get tunneled, you are gonna camped or you will play a decent game of dbd where you live or die but get hooked a certain amount of times, honestly loop as much as you can and if your team is getting gens done waste those pallets no reason not to plus if they tunnel you long enough they are wasting time and will lose the game for 1 kill. But on the killer side yeah there is toxic players who get on your nerves with infinites and flashlight clicking and swf who think they are gods at the game. So i do see why some do camp and tunnel but
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@Waffleyumboy said:
Thanks for another disguise suggestion but it probably won't happen due to solo swf gap.
True but also its just for the first survivor after that swf would tell each other and in the unlucky chance its a solo survivor they have no more hallucinations for the remainder of the trial.