MrsMcpatches
MrsMcpatches
About
- Username
- MrsMcpatches
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Comments
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So, why don't you just do the free track and then only pay for the rift if you get to the end? I did that with the first rift and then gathered everything automatically when I paid for it, and I've used the same $10 for every rift since. Even if you only like 1 cosmetic set in the rift, $10 is a decent price to pay for that and everything else is gravy. Plus, you get your money back, anyway. ๐
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The key swap is mostly to try to counteract Franklin's, because that perk is the worst, especially since your item disappears. Also, there is a great chance that you are going to get tunnelled and camped to death if you have one because most killers react that way to keys. I play mostly solo queue so I do bring keys as personal insurance, because if I'm the last one left, 99% of the time, I'm not getting a gate open and now with that new perk that blocks the gates, I'm not getting out at all unless I can find the hatch and have a key to get through it.
Also, you killed 3 of them, what are you complaining about? The keys didn't save both of the ones carrying them or anyone else. Only one escaped. I'd say you won that match.
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That crap happens a lot in solo queues. I had a game not too long ago and the ghost face let the Meg go to come and find me. I was literally working on a gen when they came to me. This was after I had safely unhooked her twice and even gotten her up off the steps to the basement. After he downed me and put me on the hook, the Meg just waited for me to get to struggle and I let go. After that, he downed her and carried her to the hatch. People are dicks. It makes me not want to help anyone else, but I'm not like that.
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I'm in the same boat. I've been playing for 4 years and I still don't know how I get into Red Ranks every month. I play a lot of solo queue or with 1 friend. I end up playing with some of the sweatiest, most toxic players and of course, the killer is usually interested in punishing every one and not allowing for any actual gameplay...tunnelled into the ground, slugging, face-camping. People don't save, don't heal, can't run the killer or just sabotage you all together, no matter how much you have done to help them in the game. I was much happier in green and yellow ranks.
As for Spooky Myers, he is my favorite, to play and play against, and a lot of survivors have no clue how to counter him. Also, the new Game map is torture for him. Too big, too bright, too many pallets.
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you get mostly SWFs, as well, because playing solo queues sucks. I know when I SWF my team is majority Red Ranks, but we have low ranks friends who join and then we get new killers because of one person in our team. They get bullied without us even trying.
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I play almost exclusively in SWFs because solo queues suck. There is rarely teamwork in solos. I also always run Spine Chill because it works on every killer, cloaked or not. So, being in a SWF with comms doesn't negate the need for those perks. Doesn't free up a slot. Toxic survivors are toxic, whether they are SWF or not, so forcing us to stop using comms isn't going to ease the behaviors that make it hard for killers.
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Doc is a beast, I don't know what you guys are talking about. His shocking ability seems almost constant in game. He is able to interrupt almost all actions and can shock everyone at once. with add ons he can even have other survivors shock each other. The charge time for the static blast is necessary because if he could spam that like he can do with shock therapy now, there would be no point playing against him. We already spend the whole game in madness and screwing up skill checks, even with the most generous killers. Most of the killers I've gone against on ptb are just spamming the crap out of everyone so they run around screaming. no gens are getting done, with or without ruin.
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Just played a game in New lerys with doc and ruin. first, the ruin wasn't apparent until someone near me stopped working on a gen (it crackles and smokes like the old good skill check), then I didn't get hex notification until I was forced to leave a gen. also, the ruin lasted over half the game on a dark map in a hallway intersection.
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You didn't do anything wrong. The politics of surviving are complicated and often single-minded. I had a game where I was found first, hooked, and chased almost all game. worked on gens and saved in between when i could. got one gate open at the end while on death hook. Could have just left, but killer hooked one across the map and was keeping other 2 survivors busy in chase so I went all the way across the map for the save. Killer saw me and came behind as I grabbed the struggler off the hook right in front of the other open gate. I ran for the exit since i thought the other survivor would be right behind me. Killer knocked her down and ran me out. survivor died. I get saltmail via ps4 friend request calling me nasty names for not taking a hit! I could have just left in the first place. This is the very reason my messages are blocked. Don't worry about it. people like to blame others for their failures.
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I think part of the problem is the rifts. everyone is focused on completing the challenges and aren't playing as well as they could be or working as a unit. I like the rifts and challenges, but when everyone is trying to do the same ones it makes for crap games. the same can be said of killers, too. a lot of killers that wouldn't normally tunnel or camp do to complete the challenges.