MrSassidy
MrSassidy
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- MrSassidy
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I am playing with cross-platform on, on PS4.
This happens to me when loading into a match after the matchmaking process, e.g. on the midnight grove screen. Sometimes the loading screen stays there for between 4-8 minutes.
In situations where error 500 occurs after a player apparently disconnects during the match loading process, the loading screen can stay for anywhere up to 10 minutes before it lets me know that the match has been terminated due to a player disconnecting. This situation is especially frustrating because we wait so long for the match just to be told there won’t be a match AND we then lose our offerings and item add-ons.
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This has also been happening to me on PS4. I reach the ‘Midnight Grove’ loading screen and it stays on that screen for 5-10 minutes before displaying the error 500 message that another player has disconnected.
I then go back to my loadout screen and the item add-ons and offerings are gone as if I’ve used them in a game, but obviously I have ty played a game because the server has told me the game was terminated for a player disconnecting while loading! This has happened many times and I have lost many ultra rare and very rare add-ons/offerings this way. It’s becoming very frustrating and happens once every 4/5 games.
Along with so many other issues like server-end high latency, unhooking glitches, and high wait/loading times, the game is becoming unplayable on console. If the developers don’t start fixing console issues instead of just focusing on Steam, console users are going to just stop playing the game.
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This also has happened to me while playing as Feng Min. It happened against Hilbilly, Leatherface, and Demogorgon. After I get hooked and another survivor unhooks me, I either appear to still be attached to the hook, or I move to the ground. Either way, I cannot move but the killer can still down me again and other survivors can still heal me.
I play on PS4 and it’s getting very frustrating as there are many other bugs that compound and make the game unplayable (e.g. loading screen times, loss of add-ons when error 500/501 occurs, and just high latency in general).