Avatar

Moby

Moby

About

Username
Moby
Joined
Visits
39
Last Active

Comments

  • yup had the same thing on thomson house also on the trailer loop.

  • I have encontered this issue when playing legion. Same thing chase didn't start.

  • 20230819215523_1.jpg

    example (blue is totem) have not been able too recreate it

  • I care i had the same thing today. I couldn't even start to reveal him and i chased him aswell but he turned around and hit me while being undetectable. Did they change something about him??? Luckily nobody plays him๐Ÿ˜œ

  • @Dwinchester said:

    Dead hard when used as intended is fine. When used for distance, not fine. Sprint burst takes so much more skill to use properly. Dead hard makes the killer waste so much of his time.

    Haha that is the funniest thing i read on this thread. The killer comes ooooo i sprint burst away, very much skill. Dead hard all the way, if it works it is very strong not op tho. Killers can counter dead hard well. However dead hard does make a strong loop way stronger. But then the strong loop might be the issue. In that case the pallet should be the goal of the killer and the killer should lose the chase after that pallet is kicked, Dead hard is useless without some pallets near, so kicking them counters dead hard indirectly. Over perks that are OP lets talk about DS....................