MemetCan68
MemetCan68
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- MemetCan68
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@CaulDrohn said:
https://forum.deadbydaylight.com/en/discussion/209218/add-in-game-chat-for-console
I higly contest that the pre / after game chat is "the most useful feature"!
Let me tell you as a PC player, like in 80% of pre game lobbies no one writes anything, 15% something like "gl hf", 4,9% unrelated chatting ("gl hf", gossip, ppl being silly), and the remaining 0.1% is actual gameplay relevant "planing", mostly something lilke "bps anyone?", "lets all use flashes lol". I have yet you to get into a lobby where an actual plan is laid out in the chat.
In post game, you get mostly toxic/salty comments and ppl bitching with each other, some trashtalking or flexing, often nothing at all (except maybe a "gg" from some players") and quite rarely an actual civil after game dicsussion where you talk about the game, what went good and what went wrong.
So let me assure you, there's no reason to be envious here, you do not miss anything, really. Maybe console players are a little more chill so the chats might be more civil, I wouldn't know. But judging from my PC experience, the chat honestly is not worth it. The rare nice encounters cannot outshine the toxic / salty encounters imo.
I understand that people can be toxic, but at least I need it. I want to discuss my plan with my team and give people tips at the end if they did something wrong. If people can’t handle some toxic people, they will always have the disable option. It’s a cool feature to have and I’m sure many other people want it as well.
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The perk “Sole Survivor” is actually just made for Object of Obsession and let you watch the killer without any disturbance. But like if I use, I don’t really get any advantage but disadvantage and that’s a perk slot wasting. Sole Survivor really needs a buff because it is useless at the moment.