Malon_OoT
Malon_OoT
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- Username
- Malon_OoT
- Joined
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Comments
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@malatruse said:
Yes, it's a known bug with the game that they have been appearing on low level bloodwebs, likely related to the lunar new year event coding.
Alright, thanks for the answer!
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Thank you all for assisting me here, I guess i will just send him this link so he can see he was a bit mistaken lol.
Cheers
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I know how you feel about tunneling/camping. I try to avoid those terms. What I do if someone is unhooked I go after the person who unhooked not the person who has been unhooked. And if I bump into the same person all the time, after I hooked them lets say two times I just ignore them, or just down them and leave them so others heal them up. My basic thought process is I am not tunneling if im hooking different persons. And about camping I just stay around a hook or gen for a few seconds till i look around lightly. You will learn when its worth to go back immideatly to the unhooked and unhooker and when to ignore and apply pressure by attacking the persons on gens.
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I think everyone is forgetting that you are in the entities universe, and the entity favours the killer, not the survivors. So its natural the killer is going to have the uphand here. The objective is to survive as survivor however hard it is, those are the trails. And yes this all has to be formed to be balanced for both sides, but its still in the killers favour. Now however the survivors or killers abuse their abilities, if its just the basic knowladge that as killer you can kill therefore you can camp, or as survivor you can drop pallet after pallet then blind after blind, i agree that hast to be balanced. But if you look behind this again my point is stronger, since pallets and flashlights will run out, while your weapon as a killer no. As survivor you just have to learn how to evade the killer, and sometimes yes you have to let your teammates die. But if the killer is camping and it randomly sees that two gens have been completed suddenly, you can apply pressure and maybe it will move out. If not then just abuse that the killer is distracted and just do gens, turn its own weapon against him. And as killer just dont camp, thats all. I mean using crows on the killer could work, since it alerts its position, but its against the fact that the killer is on the entities side. Maybe if the killer is next to some object for to long (gen, hooked person) its position will be revealed to survivors for a while, but that would kinda defeat the purpouse of kindered.
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@Malon_OoT said:
Hello
If your the obsession should you be more scared or confident? Ignoring oos because that just tilts killers. Because im aware that some perks reward the killer for "ignoring" you or letting you escape from chases. I dont know how to feel when i become the obsession by default or by make your choice.
Thanks for reading
*object of obsession
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When i play killer, i almost always give the last survivor mercy or if they open the doors i let them go. The only thing that hurts is when i give the last survivor hatch, they crawl in then its followed by "gg ez noob". And then some are surprised when i just dont care about simpathy as killer. I get it if its a "joke", its still a bit annoying. And i know not every survivor is the same, but they should think ahead, "hmm if i tilt the killer and tbag then "ggez" maybe next time that killer wont be so nice and will ruin the fun for others". And this is not a question of skill, its a question of overall empathy.
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And with mori i agree that its a not so good move. I used my first mori yesterday as demo (green one) and i felt bad. I mean if they are t-bagging you and being jerks, then they deserve it. But most of the time is just some unlucky survivor who found themselves near you and then get killed to early. I dont blame any sides, since as a killer your using a mechanic, and as survivor you should watch out and evade the killer, its like getting hooked, things you want to avoid and the killer has rights to do. Tbh i dont see how this could be fixed/balanced, since the mori's purpouse is getting a kill by completing a certain condition. If they remove the kill, then there is no point to that offering. They could make it harder to achieve but i dont think that would stop people from using it. Maybe remove the green and yellow one, since those are some that are very easily completed, especially green can be very unfair towards a survivor.
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NOED can be countered by destroying every totem, that should be a thing that survivors focus on, dummy or not. If they didnt destroy them and NOED activates, thats on them. Its like when a team starts hook looping and loses then blames you. They should have focused on gens, not unhooking and getting hooked at the same hook.
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@drimmalor said:
Something that is worth noting - if you're lunging as Wraith right out of a cloak, you get more distance than you would on other killers because of the speed boost.
I see, as wraith i mostly use cloak to ambush in the first half of the match and bodyblock. After ive gotten a few hooks i usually roam around, i dont feel the need of cloak since i mostly got the survivors locations. Im in pretty low rank tho, maybe thats why i dont have to use cloak that much.
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@Mister_xD said:
all killers have the exact same lunge range.
i think the off putting thing with Doc is, that he has quite a long weapon. sometimes you think you would be in range, due to the length of his weapons playmodel, however you actually arent so you whiff your attack.
ive had this problem a few times aswell tbh xD
Exactly, it sometimes seems he is holding a twig or smth.
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@Carpemortum said:
The entire game is non competetive. Rank is a matchmaking tool AT ITS BEST.
KYF/ Custom game exists to see maps and test things.
Next.
I see. The OCD still stands lol and "at its best" is an accurate description. Well it all comes down to finding people to play with.
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And lets not leave out that whatever rank i am im still going to get matched up with survivors that have much higher ranks.
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Its also worth mentioning that i did have some connection errors while not in-game and my connection was fine. Mostly getting disconnected in the menu.