KardanBustum
KardanBustum
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And dont tell me about "mimic power doesnt work in DBD"
IF IT DOESNT WORK - DONT MAKE A MIMIC-DESIGNED KILLER!
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@GentlemanFridge said:
Mimics don't work in DbD. Simple as.
Yeah yeah yeah. Its doesnt work also as bots, "hex" for survivors, endgame collapse, killers with cams, etc - looks like nothing is working in DBD until it appears and you go like "wOaH tHaTs A hOt StUfF!!!"
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Or just imagine you are survivor sitting in a locker with Inner strengh and see how other teammate running near you. Is it a normal guy or a disguised killer? Will he catch you from locker or just run away?
Or survivor standing near escape line in gates. Who is he? Frend or not? You are injured, you have only 2 options: escape or die.
Or can you trust a guy who wants to heal you? You are on your third hook. What should you do?
Confusion. NERVES.
Is it less funny then goofy grenade laucher?..
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@Ethromel said:
https://forums.bhvr.com/dead-by-daylight/discussion/406848/whats-wrong-with-the-unknown
Had they put effort into the design to make The Unknown truly a mimic, it would have synergized well with Knock Out. The Unknown would be able to fake the dying state, and in this state, it would look like the survivor it knocked down, and be able to show its aura to other survivors that would attempt to pick him up. Now that would have been dope. This would also create confusion even if the survivors were SWF. The survivors would be afraid to help each other for fear of it being an impostor. Or the Unknown would be able to stare at a survivor and take on their image without their knowledge and go to a generator that a survivor is working on and catch the survivor off guard. That would be scary.
Imagine a survivor crawling up to you in the dying state and it's not even the real player, but the killer. BHVR with another missed opportunity. At this point, they need to hire me. I would love to work with them.
Thats right. With this killer than could make so much fun and scary stuff. Im just imagining when killer pretends to be survivor sitting on gen. And when other survivor join him, starts to transform to his original form and hit him. There could be so much adrenaline
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We can have a long discussion about will mimic power work in DBD gameplay reality or not. But we cant deny the fact they did want to make a mimic. But for some reasons they canceled this idea right near the finish line and create another power (which we have right now). Why near the finish line? Because they leave the old mimic-character concept in lore and killer design and dont even try give any explanation for new power. Its like creating Pikachu but instead of originally accurate power of electricity give him the power of high jumping, but telling in the lore and teasers that Pikachu can hit enemies with the power of lightning.
For me - its unprofessional and looks disrespectfull to your own fans. They give us a brand new killer with boring power and tell us with killer design and lore: "We wanted to make something original and new, but we dont". If you want make a mimic - make a mimic. If you cant/wont make a mimic killer - dont make a mimic killer and dont even speak about him. Dont disappoint your fans with your failed ambitions. To speak about marriage is not to marry.
"We didnt make a mimic power but we got the 3D model and lore of mimic ^_^" - bravo. So this killer should be a costume then.
All this strange things with his design and actual power makes me feel like they want us to tell them "Nah, its okay - at least you tried".
You cant deny mimic power could be something brand new. And the strengh of it depends on developers hands. And what we have right now - we saw many times before: in Huntress, in Artist, in Nemesis and every teleporting killer. Even in Doctor - spawning hallucinations all over the map. This killer power is just a bucket with other killer's powers parts covered by own design. And there is nothing special and unique in it. It can brings joy. But what the point of buying this killer when he bring us the same joy other killer you already bought and played giving us?
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@GentlemanFridge said:
Mimics don't work in DbD. Simple as.
Same things said about shooting killers before Huntress release, teleports before Hag, being in two places before Twins and bots before Nemesis. But here they are
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@Vorahk08 said:
I think the power works within the Unknown's theme precisely because it doesn't fit with the mimic theme. The Unknown's theme seems to be a somewhat Lovacraftian 'you can't define this creature's true nature." Lovecraftian horror is notoriously difficult to adapt to any kind of visual medium, because it relies so much on a lack of knowledge. BHVR has gone to great lengths to obfuscate the true nature of the Unknown. The lore and flavor text are purposely vague and contradictory. The parasite venom grenades show that it has weird, unexplained abilities that it uses in its hunt, while also seeming like a vaguely Lovecraftian idea. It also provides nice in-game storytelling about the Unknown, because it shows that what we see is just some kind of skinsuit, and that the real Unknown is the parasite inside, which will probably remain unknown to us, unless more of it is shown in a future cosmetic.
There is no Lovecraftian in Unknown concept. Only wolf in sheep coat.
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@arcaneGospel said:
I think that, while it would obviously be cool to see a mimicry-based stealth killer, it's not fair to say the current power is completely unfitting (or unoriginal, either). The power creates this sort of discordant, self-contradicting feel that fits the actual concept. The Unknown isn't a mimic. It is a bunch of urban legends swilled together into this one, awful thing, not unlike the Dredge. The power is simultaneously a venom and just a psychoactive fear you can only confront by directly staring down your fears, making it both a government bioweapon and a silent hill-like manifestation of one's own mental ailments. The hallucinations give it a sort of omnipresent feeling that befits the sort of bogeyman it's supposed to be--You aren't really supposed to get a strong read on the killer. Hence why it's the unknown, and not the mimic or the imitation or the bioweapon or anything.
I think teasers can sometimes be misleading, and I think this time, that was more purposeful than SM accidentally implying a cyborg or something. BHVR wanted us to speculate, it just so happens we didn't nail it exactly. I think the feelings of paranoia represented in the stories they posted are evoked well by forcing the survivors to look at the killer, while also giving it a very freeform teleportation ability, which means you have to always be looking for the killer when it could reasonably come from any direction, or it could even not and could simply fire another shot at you. It forces you to look for it--which is when it targets its victims in its lore, when someone looks for it.
As I said If they dont want to make a mimic they will not create mimic-designed killer. But the put it straight into killer lore. It sounds dumb. Its like making a killer with giant wings, telling in the lore that he is "death from above" but dont even letting him jump
It feels so not right his power so unsynchronized with his lore and concept in general. And "because its Unknown" - is not the answer. Its about design mistakes
The UVX power is ok but it dont fit this killer at all.
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@Ayodam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3663673#Comment_3663673
So they originally wanted Legion to function as a mimic-based character but I believe it was stated that it couldn’t work due to SWF? And I’d guess that’s also why it can’t work with UVX.
Many things works bad or not work with SWF but they still exist and works ok in other situation. We have a killer who can become invisible. His point - to be unpredictable. But with swf he cant because one of the group already told to his friends where did Wraith go. Same stuff with all stealth killers. The fact that killer can struggle with SWF is not about power design but about the power of SWF cooperation.
If they dont want to make a mimic they shouldnt speak about mimic and create mimic-designed killer.
But they made mimic-designed killer. The wanted to make a mimic power. And its second time already they for some reasons just drop it just almost near finish line. First one was with Legion. its true.
Feels like 2 days before PTB one of the bosses came to office and shout loud "STOP! TURN BACK! TURN BACK NOW! NO MIMIC POWER!" - and they start to make another power with the old concept cuz there was no time to change it
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@TheNameIsGilgamesh said:
It's unoriginal. Terrible design. Survivor is ok but still lame she's friends with Mikaela and another thirst trap for immature folks.
I like the look of the map although it's just another poorly balanced map lmao.
I dont think that new original power (there is no mimics in DBD) would be less interesting than combo of copied power which already exist. By the way Behaviour know how to make original stuff. And they could make mimic power in original way. But for some reason they didnt

