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Kalel

Kalel

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Kalel
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  • @[Deleted User] said:

    Interesting. Assuming that's correct, I wonder why? Maybe more killer balance changes in response to feedback?

    The delay is because console didn't approve the patch! It's pretty simple what's more important with this dev team, cosmetics over quality of life! Let's not forget how horrendous the SBMM test was last week!

  • I used scratched mirror Myers and went to Lery's! That was fun!

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/930820#Comment_930820

    If you're not somewhere where you can watch it right now, we've also got a written recap up here: https://forum.deadbydaylight.com/en/discussion/113941/

    The Doctor stuff is way down at the end.

    Any plans to give The Shape unlimited stalking capabilities much like Ghostface?

  • I've always said the hatch shouldn't spawn until all gens are done or 1 survivor remains, too many times I've been in complete control as a killer and someone finds a hatch with 1 gen remaining and 2 survivors left and they get a free escape! Now if I see a key in a lobby then I'll bring an Ebony Mori, is it fair, absolutely not but neither is escaping without completing the objective! These Devs need to bring the grab back jumping into the hatch also! Also before anyone says anything about me being a killer main, I'll gladly show you my current ranks on both survivor and killer!

  • This is why killer should have 3rd person view! Why do we continue to buy these cosmetics when you can't see them in game? It just Burns my ass!

  • Well with all the whining done by survivors nowadays it's just a matter of time before they nerf her, throw in the fact all new maps are huge and you have a couple of killers that can apply map pressure, most killers are olso outdated and in need of reworks. Also totems are useless for a killer because after a few matches on every map survivors know where totems are, not to mention maps show up in chests more frequently than before which only aids in discovering everything. It's a survivor world we just gotta deal with it!

  • @malloymk said:

    PS4 player here. Queue times have always been longer as survivor than killer. No matter the time of day, rank, swf, or solo.

    Yes, and it's worse for the swf groups also! Solo from either side is quick!

  • In my opinion gen repair speeds need to be slower without any help from perks, playing in the top ranks against mostly swf friends groups it does no good to bring ruin, or devour hope, they are both nailed within the first minute of the match, while chasing a damn good survivor through endless loops, by the time you down that survivor the totem is gone and 2 gens have popped. Totem placements are garbage, and damn near every match you've got a survivor bringing a map or a key, usually both! In all seriousness the game is balanced if the 4 survivors are randoms without party chat, but those pesky swf groups, which happen quite often in the 1-8 ranks, the game is completely unbalanced! I don't know what suggestions or actions to fix some of the issues, make bloodlust great again would be nice, or a slight speed buffs to killers. I'm sure there's going to be replies of get good or so on, but I play as both survivor and killer and both are equal ranks and it's not even close to being balanced in ranks 1-8!

  • I'm curious, but why can't Killers have 3rd person? What's the point in bloody skins and cosmetics if the person playing killer can't see them during the match, besides I hate the survivors that literally sit in your lap to dodge your attack, they should make it if you attack at that point and they are literally in your lap, you just grab them!