IEatCrayons
IEatCrayons
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- IEatCrayons
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Comments
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@Chechia said:
I think he is okay. Strong yes, but not overpowered in any way. He is very slow and eventhough his shot is extremely deadly he has only one and it also doesn't give him an insta down compared to huntress hatches. He has to pull survivors close to him to actually down or injure them which consumes time.
hes not even strong lol hes just so ungodly boring to fight because he puts you in a situation like old pyramid head where theres nothing you can do, vault? die. Dont vault? die. drop the pallet? reels you in while walking around the short wall. Die.
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@TheRockstarKnight said:
I feel like most of the people complaining don't know that, as Survivor, if you get the Gate open until just before the first red lights up and then hide; the Killer won't see any signs of you having been there. In the time it takes them to leave to the other Gate and come back you can usually then finish opening it before they can get a hit on you.
Or you can run Wake Up! and definitely get out.
Obviously, Trapper, Clown, Snare Freddy, Plague, and Whispers can all counter this, so I wouldn't say it's amazingly balanced, but it's not as bad as it seems from seeing Survivors who try to Yolo it just die because you can walk back and forth between them.
literally just did that and the bubba had enough time to just come back and chainsaw me, gate was at 90
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@AskingForHelp said:
I don’t know what kind of stats you devs use to determine which side needs to be reworked. But as far as I can see based on my experience playing both sides I find that I have a way easier time playing killer than I do survivor. It seems my teammates get ran on consistently and I barely make it out once every 4/5 games. I think some of these maps are too small for many of the killers’ speed/abilities, lack of decent hiding, poor pallet placements, and vaults can be too easily walked around due to the fact that walls are never long enough to make a difference. When I play killer I do not really have a hard time getting at least 2 kills every game. But the majority of the time it is 3-4 per match. Survivors have to work hard for very little reward and killers easily reap in way too many points. It is a little stressful at times dealing with the good survivors. But the hiding spots are just becoming too obvious that I don’t really get fooled. I think the hardest part is dealing with the 360s. But why do survivors have to do that to get a chase to last longer? The game should naturally have stuff in it that prolongs a chase. It’s too easy to down, hook and kill. Especially when you consider the add ons and Mori’s. It’s pretty bad. I understand as a survivor you are 1 of 4 you’re not meant to 1v1 the killer. But you should definitely think about fixing some things so they can have a better chance at not going down. Killers have too much regression on survivor objectives to keep up with the rate that killers do their objectives. I do it all the time. Pop is OP 😂
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@FluorescentLemon said:
I'll never stop complaining, I get a weird enjoyment out of it.
That being said sometimes you just eat the loss and move on with your day
Ah yes, I too get enjoyment from being a douchebag
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@LordGlint said:
Cant really change your mind about something 100% opinion.
You can only change someone's mind if it's an opinion, if it's a fact there is no argument to be made
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@PhantomMask20763 said:
https://forum.deadbydaylight.com/en/discussion/comment/864979#Comment_864979
The Walker could have some cosmetics. Her cosmetic pieces are head, body, walker
What about a old lady killer??? The Walker is the weapon.
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@ChiTenshi said:
https://forum.deadbydaylight.com/en/discussion/comment/865273#Comment_865273
The Survivors get it once a player has been been hit.
One person is going down before you know it's present.
Oh, haven't played dbd in a bit and when I did I it played killer
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@liquidlight said:
I play both killer and survivor and the only time I hate NOED is when I dominated in a game and the killer gets me at the end because of the perk and not necessarily skill. I have gone whole games not getting hooked and then at the end was just unlucky enough to be spotted and got downed in one hit (especially since you don't know they have NOED until they hit someone) which feels incredibly unfair. Now, if the killer has been kicking my ass the whole game then NOED makes no difference to me.
I use NOED on killers that I know I do worse at and have gotten many kills with it. Some I know I didn't deserve but others I did.
You get the exposed status effect on the side of your screen when all the gens are done I think
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/103234/why-are-they-changing-the-spirit
She's getting changed cause of crybabies who can't stand someone using a character with a small advantage over them
"Small advantage"