HowsItHanging
HowsItHanging
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- HowsItHanging
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2299057#Comment_2299057
Stop waiting. If you are unhappy with how things went for the whole time chances are you will never be happy. You are setting yourself up for disappointment after disappointment, this game will never be bug-free. (And while this chapter update and the twins were pretty bad, calling it pre-alpha for 5 years is an unnecessary exaggeration, it’s not that bad outside of those 2 updates)
I'm not asking for a bug free game, I'm asking for literally any gamebreaking or serious bugs to be addressed.
Multi-killer has came back 5 separate times. How? ######### How? They touch a killer like Spirit and Wraith gets bugged, they touch a killer like Trapper and Clown gets bugged.
The Spaghetti code is mind-boggling, and I can't understand how people can sit here and be like "oh BHVR is trying you guys just need to be patient :3" People have been saying this type of stuff since the steam forums in 2016. I'm tired of the apologists and excuses, BHVR is a multi-million dollar company with over 600 Employees there is no excuse for how buggy and unpolished every chapter is in this game is.
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People want to act like BHVR isn't a greedy company, I bet every bloodpoint I've ever earnt that CapCom does not care about the sets and BHVR is just doing it for money.
The RE cosmetics weren't even sets until people realized that the heads of the Jill and Leon were just the base head cosmetics, so now instead of just buying the clothes from the sets for $4 each you have to pay $10 for 2 cosmetics basically, thanks BHVR.
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@A_Skinny_Legend said:
I'm sure that these were just the changes that were easier to fix, obviously they're going to get it out of the way if they're done with it.
It just so happens that the other stuff takes longer than fixing the cosmetic glitch.
Patience is a virtue, namass tea.
That's weird, I've been waiting for the game to get of a pre-alpha for 5 years, how much am I going to have to wait?
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Silent Swipe: Removes the Red Stain while Lunging.
Your weapon doesn't make a sound when starting a lunge attack
If you miss a lunge your missed recovery speed is 50% longer.
A perk designed to help killers M1 Killers like Trapper, Wraith, Clown, Legion, Plague, etc.
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This entire change is just letting survivors use Trappers power to hurt him, 10% is pretty useless in terms of stun recovery and 20% on all actions is just Fire Up except it's limited timed and I have to stun myself to use it. On top of that, the breakable wall part is... Not helpful? I can get a map without breakable walls or just not need to break specific walls and so that entire part while not "bad" isn't helpful enough.
The change would make Trapper damn near unplayable against a SWF, if he wasn't already.
Also as a side-note you could just take his traps and place them in spots he's never going to find because he can't see the auras, amd he just won't have a power at all.
The idea is just too easy to abuse and is an enormous nerf for very little benefit as breaking pallets 0.3s faster for 30 seconds after stepping in a trap is not an ideal power in a game with characters like Hag, Nurse, or Spirit...