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HorrorFan101

HorrorFan101

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HorrorFan101
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  • @KayTwoAyy said:

    I've done this achievement multiple times over.

    My advice is to run Judith's Tombstone with J. Myers Memorial.

    Monitor & Abuse, Enduring, Whispers, and Corrupt Intervention

    You're going to be tempted to run Tuft of Hair, but the infinite is not worth the time it takes to reach T3. Plus, once you insta-kill one survivor, everyone else is just going to jump in lockers around you.

    Being in T2 has several advantages.

    1. Smaller Terror Radius -- You will have a much easier time getting the drop on survivors
    2. False Sense of Security -- Survivors won't jump in lockers the second you come around because you're not in T3

    Whispers is used for finding the 4th survivor before or after you have a chance to close hatch--RNG is the biggest killer with this achievement. All it takes is a survivor to find hatch and its GG. Therefore, you can down the second to last survivor then insta-kill the last after letting him wiggle off.

    Enduring makes a map with many strong pallets a little more tolerable. Plus, there is the added benefit of getting a bit more stalk off after being stunned.

    As far as approach goes, you absolutely CANNOT kill anyone you haven't stalked. Ideally, you kill whoever has the most stalk, so that you can make it to the 4k.

    Good luck! :)

    Thanks. I'll give it a try

  • @foxsansbox said:

    https://forum.deadbydaylight.com/en/discussion/comment/2724619#Comment_2724619

    It's a horribly designed achievement, that I've wasted 30+ attempts on so far:

    • Lockers
    • Intentional DCs
    • Survivors with half a brain
    • Intentional suicides on hooks if you try to play nice in the beginning
    • MMR basically forcing you to let tons of survivors go until you get the absolute bottom of the barrel

    There's so much going against this achievement that it has nothing to do with your ability and everything to do with the willingness of your opponents. @MandyTalk if the dev's change one, stupid thing about this game. Let it be this god forsaken achievement. They should know better.

    I know right. It's a day one of playing the game newbie achievement

  • Could have had it if it wasn't for one jerk vaulting a pallet in last second egc. Why the bell is it even an achievement unless I get completely stupid survivors you an t getting it

  • @Laluzi said:

    Judith's Tombstone, Fragrant Tuft of Hair, bring Play With Your Food and maybe Corrupt Intervention, Deadlock, or Ruin for passive gen delay. From there, you're forced to rely on survivors not ragequitting or jumping in a locker to spite you.

    When I went for this achievement, I tried to play normal at first to give survivors a more fun game. I recommend not doing this, because the number of survivors that will kill themselves on hook when they realize you have Tombstone is nutty. (Also because you really don't have the room to get some hooks and then get infinite T3 in time to get 4 kills. It's a tight time game against all but the most potato of survivors.)

    Just tried it and one complete ######### decided to throw a pallet down vaulting over it in endgame collapse at the the last second and getting killer by entity. If he wasn't a jerk id have had it

  • @CyberDragoon656 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2708973#Comment_2708973

    How about the games you have little to no chance of winning due to a lack of perks or bad rng?

    Then you take the L.Your not gonna win every single match as killer or survivor, if you did where' would the fun be in that it's an asymmetrical horror game for a reason. You win some you lose some you just deal with he cards dealt and if you lose move on, if you win well done. If you go into a match not expecting to win your gonna lose cos it's in your mind. If you go in with positive attitude that you could win sort of thing then your chances raise cos it's not in your mind.

  • When you have a bad match as killer think about what you may have done wrong. Yes the gems are a bit stupid but as long as you out pressure on your fine. It's more map size and RNG which is the issue. Reducing map sizes will take down loops and pallets and make finding survivors easier. Nerfing survivors is just got cause a massive imbalance with the game I think.

  • @Mooks said:

    Hello and welcome to the forums ๐Ÿ˜Š

    I guess the forums can be helpful and informative. But there will also be unnecessary toxicity but what else is new in the fog

    https://us.v-cdn.net/6030815/uploads/GW0R6RH7QZ8W/45772fbc-724e-40a2-8583-5cdce01f2b1b.gif

    (I hope you like chinchillas. And cows. And animals in general.)

    Thanks.nice animals.