Hedge1984
Hedge1984
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- Hedge1984
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Hi just an update on the situation, I am still having the issues. I haven't played a real match in a while, just really focused on seeing ######### is going on with the bot, I will try to capture footage these up coming days however I have never used any screen capture software before so it may take a while to figure out.
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@Thesctsystemttv said:
Soooo we promise not once but twice to help fight against slugging and tunneling but because a few whinny ass killers complained again not once but twice. we are not getting them and from what i understand in the community stream we basically got told they are never going to go back to it. so it was all a big ass scam. survivors stayed with hopes for the game being at least some what fair again and now not only do they get ######### on and told never mind we arent doing this? they also get massive nerfs to their med kits, rolling back the pallet density and loops because killers don't know how to work around this.
sooo because killers complained about the ptb yet again. Survivors get ######### on. ok lets go over this .
Lets go over some killer complaints and as a killer main. figure out why they are wrong complaints.
1; survivors were abusing it and being aggressive.
1a; tunneling
I have legit watched killer mains count down the endurance status JUST to tunnel. and get the down. don't give me that .
i have legit had the aggressive protection hits and i either ignore them completely like they aren't even there or i hit them so they go away. because i do play survivor i know what the tactic is and know how to counter it
Also get rid of the dc penalties. this is screwing over survviors who are getting tunneled straight out of the game. at 5 gens because its making them lose grades. people who are disconected being punshed for dcing.
i don't give two shits if you don't like dcers. i don't care what their reason is. you have bots. free targets. Dcing never should have been punished in the first place. (please add bots for killers too! so they can leave as well with out being punished)
1b; slugging. instead of complaining its to hard ( which it isn't to ######### pick up and hook especially since some where in the updates? saboing? unless a full squad? does almost nothing anymore because there are so many hooks and their distance is decreased lately with out offerings) if you have to slug for 120 seconds your the one with the skill issue/toxicity issue not the survivor. "but plot twist " so its simple make that those kind of perks when equipped do not activate the slugging bar when used not scrap it.
"oh well the survivors used conviction to get across the map to hide and get the unbreakable" ok fair complaint however. again if you aren't slugging its not an issue. but in this case i can see a genuine concern which is why i think dear stalker needs to be reverted back to where you could see downed survivors simply for the fact that this perk did not encourage slugging at all it actually helped the killers not slug so i am not sure why this one was changed " to help with the anti slugging " it made absolutely no sense since that was one of the complaints by killers as to why they slug. (which wouldn't happen if you just hooked } is because they cant find the downed survivors. i would even be ok with a base kit dear stalker (old school with some slight conditions. how ever. conviction is not that strong by its self because you HAVE to heal some one in order to get it. in a full swiff slug? its GREAT! because you can get everyone up unless being hovered over. unbreakable as a perk is ONLY usefull once and if the killer is hovering over you you have to make a chose use it Infront of them or just stay slugged. no mither should remove the self recovery and add something else like. like anti aura reading or something small.
however the biggest reason i have seen killer slug? the base kit mori and this is where behavior has now encouraged slugging for the mori. go back to the offering mori system. period. this will relieve ALOT of the slugging issues. this was never survivor sided update. this was a killer buff and an encouragement to slug for the 4k vs. with the mori system depending what you brought guarantees mori for all survivors and removes the biggest reason for slugging.
Another reason i have seen killers complain about having to slug is powers like for oni, bubba and hillbilly. where they don't want to waste their power ups. (which i can agree to a point is a valid reason) make that if they get a down with power up? it resets. this isn't op and eliminates the desire to slug to keep the power up.
the other thing is knight and twins who slug because well "thats their game play" that def needs to change fix this by giving a speed buff to twins once victor gets a down because well yea it makes sense. the knight im sorry i dont have all the damn answers.
but this is just some of the things that would fix slugging. take away the reason to slugg. if your complanining about saves ….grow up and work around it. the others reason i listed are kinda valid.
I can get around most flash light saves by just getting better downs.
I can get around pallet saves by simply just not picking up in a pallet or risk the pallet.
sabos again sabo conditions have dropped unless a full sabo sqaud.
But the slugggig reason; cant find the downed survivor, dont want to waste power ups, and base kit moris are all things that are VERY easy to fix.
lets move on to pallet density.
Where their some pallet issues? idk i thought it kind of balanced but also annoying but i learned to work around them. but because killers complained about them. we had to roll back some of the changes. i have yet to try it passt this update so i will refrain from full critisisim.
ok med kits.
nerfing these were absolutely rediculous and need to be reverted immedietly. Killers, if you see a med kit and that survvior is fully commiting to a chase? you know they have a syringe. leave chase! go after some one else! it really is that simple. learn when to leave a chase and provide map pressure instead. that is all .
some killer complaints even though they are non issue. i cant tell you the amount of times when i am playing survivor that i get accused with my swif that we gen rushed. when NO ONE is running new parts, nor gen perks. this is because you are not applying proper gen pressure. that is souly on you. if we are being able to pop out gens faster the you get your first hook? thats on you. as a killer main if i see more then one gen done before i get a hook. i change tactics and make sure to snow ball it back in my favor by really grinding those gens. because i know i lost those gens? because i stayed in a chase to long and picked the wrong survivor to try to loop. they are obviously better then me. and if i lose? that's on me cause i commited to long and lost my gen pressure.
another complaint. "second chance perks" you will never ever see me complain about a perk on either side. ever. the only one i ever complained about was franklins and they fixed my biggest complaint about it.
let me make this clear. second chance perks? have been nerfed so hard that they are practically useless.
Ds if you susspect ds? litterally just count it down pick up. no ds.
unbreakable? litterally avoidable by hooking and only one time use.
no mither. honestly …this is a free win for killers.
expo. litteraly get a notification it is going up and litterally can hear when its around and snuff it out.
Deliverance; is a one hook state use. (even as a killer main this needs to be buffed. but not the way you think. it CAN ONLY BE USED ONCE but can be used for both hook states. so lets say you are on a three top. and the solo has no clue you have deliverance. then its wasted on first hook and can be used for second hook)
off the record. dude it if the killer is camping? there is litterally nothing you can do to avoid being tunneled they will tunnel your ass out harder because of it
90 percent of the perks you call second chance perks. dont mean ######### to a tunneler/slugger. and need buffed or we need mechanics.
another thing is why should a survivor have to waste their perks to stop a toxic/cheep way to win the game? and not be able to use any other perk because they want to be able to live past the first five mins of the game.
"killers who want to stop gen rushing have to" noooo they dooont again see above about what i say about gen rushing.
all of this being said. Behavior isnt going to listen to this. and i am going to se alot of entitled killers scream at me " low mmr" i dont care.
lets get one thing straight.
if it were a free game? i would say what ever. honestly. cause its free it doesn't take any skin of my back and i can just leave the game if i don't like it. plain and simple BUT IT IS NOT a free game. and every single person playing has PAID for the game to be able to PLAY the game. bought their skins just like the next person. 90 percent joined to have fun.
the game should not cater to the 10 percent competitive sweety players simply because they are the loudest.
Competives dont care bout blood points. they don't care bout points at all only the win. so THEY can move to the customs side. and stop ruining the FUN experience for other players. Especially other players who payed to play the game too.I agree with you mostly, besides on Twins, as a Twins main I worry this would only encourage Twins to use the speedboost to help in chase, I would rather like a choice to teleport to victor after a down and kill victor until the next hook or for 45 seconds
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