Avatar

Head_Dard

Head_Dard

About

Username
Head_Dard
Joined
Visits
62
Last Active

Comments

  • Spine chill in my opinion is perfect the way it is, easily countered as killer as well. It opens many more mind games with it as well to the survivors you suspect are running the perk.

    Remember spine chill only works when you're looking at them, so easiest solution, only look at them to where it gives them no use out of it while still keeping in mind how long you're chasing them for. I honestly do not struggle with spine chill+resilience users at all. It's such a little percentage increase that it becomes irrelevant to me so long as you're well focused.

    and for the survivors side, it is nice to have a counter to stealth killers so personally imo, it's a well balanced perk.

  • Had the "rank update error" , "player level update error" , "unknown error" for a good while now and now obviously more recently "sync error" has made an appearance. Went away and the game has been amazing and stable for I would say 2 weeks now (spoiler alert, it felt absolutely amazing the be rewarded with the bloodpoints I EARNED DURING THE TRIAL). All of a sudden, literally out of nowhere, BOOM! they're all back and fair to say, I am absolutely fvcking done. GG.

  • I don't know about you guys, but it seems at the moment, the game seems stable for me. I haven't had a single error message displayed after my games since i started my session at 7 this morning. It's now currently 9:50am and not a single error! :D

  • The sad thing is, is that it may not be behaviours fault to even begin with. Or maybe it is, we can't say. What i do know is that i've done so much testing around on this and I can say for definite that so far it's only this game that causes me problems, every single other game I own and play is absolutely fine. The other sad thing is that, i've lost count how long i've suffered with the 'rank update error' for now and by the looks of things, they don't seem too worried about it given the fact i still have it today ( probably coming up a year and a half now).

    I'm definitely not saying this is an easy fix. By know means am I saying that, but they don't seem 'on top of things' they way I would probably expect a developer of the game to be, which makes me quite sad.. not that they care.

  • I did a stream last night and I managed about 13 games. I got bloodpoints for 3 of those games. I also got sync error after I finished a bloodweb on my billy, loaded back to the bloodweb again and had the same amount of bloodpoints and a new bloodweb so no idea what happened there..

  • I don't see a problem with that, if anything it would be doing me a favour. Getting out that bad match quicker :)

  • How could you buff keys even more than they are right now? Granted, some of the ideas I mention here may feel like 'buffs' but I tried to compensate by the amount of survivors in the radius of the hatch's location while channelling the key reduces it's time you have with the key.

  • what so like, all survivors are still alive, no gens done, you search a chest and find a key now the hatch spawns?

  • why not?

  • Does it stop you from playing with your friends by any chance? because sometimes, the game likes to put me into a lobby and my friends are either kicked back to the main menu or still searching for a game while still in my lobby... weird.

  • I hope I get all my bloodpoints I SHOULD have been getting once they've 'found time to look for a fix' they owe me over a million now.

  • Every single game, almost pointless playing.

    Barely counts tome challenges.

    image.png