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Grimm_Reckoning

Grimm_Reckoning

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Grimm_Reckoning
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  • Ok Ok Ok I missed a lot of comments I was busy and after doing more research I admit I was wrong and should have read more into the notes before coming on here and ranting but I stand by at least one of my points and that's the devs seem to be favoring killers buffs over balancing but for my original post I was wrong about them making Prove thyself obsolete

  • @felix452 said:

    Look what a survivor did to me they are stronger then ever #nerf pallets lol

    https://us.v-cdn.net/6030815/uploads/441/5PNY70KTXX95.png

    So a glitched second of one match is your best counter to my argument that proves my point and by the way don't walk up to pallet if you don't want to get hit by them but killers especially ones with horrible internet goes for those dedicated hits knowing they'll more than likely get the hit through a wall , window , doorway , pallet , and basically everything on the map even if the survivor is nowhere near them

  • Catering to survivors ??? you're kidding right look back killers catch buffs constantly they've made tool boxes pointless and trying to group up with friends in a lobby is next to impossible the game forces you into running with randoms they keep slowing down repair times killer perk uses are pretty much unlimited while we're stuck at once per match or 3 tokens if you don't see how unbalanced this game is becoming you're blind or lying to yourself because you run killer and every patch the game gets easier and easier and you think it's because you think you're actually improving

  • Yea EvilJoshy that's why I suggested multiple ways not just gen completion but I read a lot of crying about gen rushing but isn't that the job of the Survivor to complete generators and open the gates ? Working well with a team and completing tasks quickly shouldn't be punished so it's easier for the killer there's perks that slow gen rushing and they nerf gen repair pretty much every patch (Look at the latest patch notes) I don't see killers offering to wait while survivors get set up to play they come out the gate raring to go and doing what they're supposed to kill survivors so unless they're discussions on killers hook or slug rushing not sure what you'd call it gen rushing isn't a thing as far as I'm concerned

  • Yea that's the issue other than completing a Gen I couldn't really think of other ways to earn them back but safely unhooking , healing fellow survivors or escaping is what I came up with off the top of my head maybe taking a protection hit could earn you one my only issue with making gen completions only is you would make it a gen jockey only perk or if you have a SWF group who's all running distortion they'll basically be invisible to the killer for the entire match I'm looking to balance it not make it OP