GravityHull
GravityHull
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@jesterkind said:
As long as it's not voice chat, some kind of communication could be a good idea.
You'd have to start worrying about the game's tone, but aside from that you could hypothetically look towards quick-chat wheels for important info like "I'm going for a save" or "killer near me" or what have you. Most people still wouldn't use them, but they'd be an actual net improvement compared to something like voice chat that'd be a net detriment by a wide margin.
You'd be making the same mistake BHVR has been heading. Simple and easiest solution is to provide to others what is already being taken advantage of by others at a disadvantage to other players.
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@Aven_Fallen said:
First of all, communication is not what makes SWF stronger than Solos. It is the reduction of teammate-RNG. As Solo you can have amazing teammates or really bad teammates. And then communication or information also dont matter.
Then there are so many aspects which speak against ingame communication - language barriers, there is already a very potent alternative (Discord), slurs and other bad behavior, people just wanting to immerse themselve and NOT talk to others, etc…
>First of all, communication is not what makes SWF stronger than Solos. It is the reduction of teammate-RNG. As Solo you can have amazing teammates or really bad teammates. And then communication or information also dont matter.
This isn't what is being discussed, why would you mention this? I guess it is a similar topic but not needed to be discussed.>Then there are so many aspects which speak against ingame communication - language barriers, there is already a very potent alternative (Discord), slurs and other bad behavior, people just wanting to immerse themselve and NOT talk to others, etc…
This has been mentioned in the last reply -
Other games have bad sports lobbies and communications all in game, why isn't this even on some developer map by now?
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@Seraphor said:
Hopefully never.
In game voice chat will not magically make strangers decide to cooperate.
But it will certainly result in a lot more harassment, children yelling hate speech, people blaring crap music down their mic, and encountering a ton of players who don't speak your language.
And by being integrated in the game itself it will become expected. 'Mute' survivors may be greifed or just lobby-dodged by others, and the game balance will shift to buffing killers in response. Players who don't opt in to use it will be worse off than they are now.
If you need to play with people you can communicate with, join a discord and play in a SWF. The option already exists. You might even make some friends.
>Hopefully never.
That's very negative for a survivor buff/nerf balance>In game voice chat will not magically make strangers decide to cooperate.
It merely gives what others already have>But it will certainly result in a lot more harassment,…
You are aware there will be options to mute, like in other multiplayer games>… children yelling …
This is an 18+ game>..hate speech, ..
Again, mute.>…people blaring crap music down their mic,..
See mute
> and encountering a ton of players who don't speak your language.
Obviously there can be a language spoken.
I'm keen on learning new languages, why haven't you mentioned making new friends, this is very negative what you posted.>And by being integrated in the game itself it will become expected. 'Mute' survivors may be greifed or just lobby-dodged by others,…
Negative again with greifed rather than view it as something more than what is available.>and the game balance will shift to buffing killers in response.
I'm sure this may be where the main group of survivors already using this for unfair advantages may dislike this idea but again this is only balance and the killers need not be buffed as they already may be at that level or should be buffed if at only solo no comms level… shouldn't they??
>Players who don't opt in to use it will be worse off than they are now.
If players are offered an extra plate of food they don't have to eat it, they can view it or even ignore it but it should be offered as it is far more fairer.>If you need to play with people you can communicate with, join a discord and play in a SWF.
If it isn't in the game should you really be using 3rd party software to gain unfair advantages?
BHVR aren't a small company, they should be able to be like other multiplayer companies rather than use something small minded/shabby like Discord.> The option already exists. You might even make some friends.
Exactly, that is what you should be taking into communications being in the game, making new friends.
As yet I see no option already existing only 3rd party software which is unfair on solo survivors and killers with balancing and fun issues. -
@I_Cant_Loop said:
I fully support the idea of a "quitter queue". I heard this exists in some other games and it would be a good way to incentivize not ragequitting. It wouldn't completely get rid of the problem because people will still find a way to get out of a match early without trying, but I think it would help some.
If they wish to exit a game early then let them but let them all play together for a bad sports period. Why should decent people have to pay for their entitlement?