Gold_Rose
Gold_Rose
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- Gold_Rose
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Comments
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@crowbarman said:
https://forum.deadbydaylight.com/en/discussion/comment/1796367#Comment_1796367
This is wrong, of course. There are plenty of times when camping is permitted near or at end game.
I played a match yesterday where Victor was stuck for the first part of the game.
3 gens down later, I was forced to play closer to the hook to catch up.
If you are about to lose badly, camping is acceptable. It is the only opportunity to force the survivors to come to you and possibly improve your chances. It is not hard for 3 survivors to save the 4th even with camping.
Like I said, under NO circumstances. If you are losing or are going to lose. Take it like a man. Don't resort to camping or tunneling. There will always be another round to try again.
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Some people think they have to win and or bully the killer every round to have fun. Those people need to go play a different game.
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They did not buff nor nerf the moris. If you were using them correctly, they are the same. The stipulation was added for the rest of you, to make you play fair.
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Moris were not nerfed or buffed. They were just attached to a stipulation to make you play fair.
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I play both survivor and killer. You will win some and lose some. I don't care which killer you are playing or how bad you are losing or sucking. It doesn't matter if lose. Have fun doing it. Under no circumstances should a killer:
1. Camp
2. Tunnel
3. Mori without it being death hook unless all generators are done
Slugging, as much as you may not like it, is fair game play.
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It doesn't matter if you win or lose. Have fun. Stop putting the same build on all of your characters. There is no point in having multiple characters is you are going to do that. With both my killers and survivors, I use their three main perks, unless I absolutely don't like it, and one complimentary perk. If I don't like it, I replace it with a similar perk. That way each character has their own play to offer.
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2 killers vs 6 survivors + having to do all seven generators