Gl1tch
Gl1tch
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- Username
- Gl1tch
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Comments
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1370958#Comment_1370958
https://us.v-cdn.net/6030815/uploads/FM4M8YKZJ0YB/resolution-png.png
Make sure your Resolution Screen looks like this for Window's. I have a 4k TV and a power house computer and I can't play Dead by Daylight in 4k or my mouse stops working. It has to do with the screen size that you can't see. You have to have the 1920x1080 Resolution.
Thank you. I will try it
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I have the same problem and also sometimes M1 doesn't work and you should click it multiple times. I don't know If i'm the only one that has the problem. My mouse is just fine and I haven't experinced any problems except with DBD.
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@LastShoe said:
So, ive decided to do some math. Something very simple, find the time required for the killer to get 1 hit, depending on how close you will get, before survivor starts running in a straigth line.
I will talk about 18m, its a reasonable distance, for a m1 killer.
So if they are just running it will take you 30 seconds to hit them once.
If they had sprint burst it will take you 40 seconds .
If they happen to palletstun and, but they dont have sprint burst it will take you 40,5 seconds.
If they have sprintburst and they will happen to palletstun and it will take you 50,5 seconds.
What about the second hit? Let's say that survivor will get 12m adventage after you hit them.
Then it will take you 20 second to down them.
So no, let's say you were pretty lucky and found the first survivor in 10 seconds and downed them near the hook, so it took you only 5 seconds to hook them.
Now it took you "only" 75,5 seconds to down baby meg, who was running in a straigth line.
Let's summarise. 3 generators are 3/4 done, while you downed 1 survivor.
Let's say 2 kills and 2 escapees is a balanced match.
It means that you need at least 6 downs, so it will take you 453 seconds.
If you are swapping between 2 survivors and hooked person is rescued and healed immadiately survivors can finish 4,5 gens.
After that, survivors will have enough time to finish the last gen and open the exit gate before you can get 3rd kill.
What does that mean?
It's simple, this game is balanced... if you are a tunneling #########.
#IThinkWeDidAPrettyGoodJobSoFar
What if the killer has mori ?
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1259649#Comment_1259649
You're going to find people that do that.
Brush it off, they can't go through your screen.
A lot of people support you, you're fine.
Thanks. I appreciate it.
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@Bovinity said:
https://forum.deadbydaylight.com/en/discussion/comment/1259649#Comment_1259649
Ask for people to be banned and then claim people are being toxic to you.
Yeah, you're not coming off as a thin-skinned complainer at all. Not at all.
Lol. It's time to delete the game also leave this forum because it seems like the community is just awful. I wanted to share my experience with face camping and how annoying this is to the other people but it seems like with this community nothing will work out and the devs will keep listening to the killer mains and keep nerfing the survivors. Don't bother to even reply on my comment because I won't see it.
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@ChainsawCharlie said:
You joined 2 hours ago just to post this? So somebody face camped you and you got mad enough to make an account and ask for bans? I swear we get 10 of these posts a day
I'm not asking for bans I just think that it should be punishable... why are u all so toxic towards me ? I don't really want to discuss things with you if you are going to act like this.
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@metalklok said:
https://forum.deadbydaylight.com/en/discussion/comment/1259542#Comment_1259542
nah its really just surv mains crying about anything and everything
You want to tell me that killers are not crying about people spamming their flashlights ? They think that you are ''bullying'' them while you try to attract the killer to yourself so that the other survivors can repair generators. So spamming flashlight is basically considered toxic but tunelling and face camping is not ?
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@metalklok said:
my god the forums are just the same 6 topics
People post a lot about it because it is annoying and they want the developers to do something about it.
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@MegMain98 said:
Shelter Woods. All the survivors have is the shack and a big tree.
There is basic T-walls and jungle gyms but the map has a low number of pallets and there is no central structure on the map. It’s just a barren map with little to nothing to work with.
Indoor maps aren’t exactly survivor or killer side. Everyone is just bored on those maps. I do disagree with The Game being bad for survivors though. All the pallets are safe and unable to be mindgamed. If the survivors preserve the pallets and are able to loop efficiently then there is no way the killer stands a chance, they’re gonna be breaking 25 safe pallets and the survivors will breeze through the gens.
I find myself having a big win rate on Shelter Woods and It is not really that bad. However I think that if you play a killer like Michael Myers It is kind of easy to stalk the players.
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@Mister_xD said:
for me it would probaply be the Gideon Meat Plant.
now, the map itself isnt really killer or survivor sided (layout wise - it has really, REALLY strong pallets, but few stealth options), but i HATE it being a small map with two floors.
as a survivor i can never tell where tf the killer is, so more often than not i end up dashing straight into them...
why does the TR have to be on both floors? Dx
I have to agree with you. And being a trapper on this map is really overpowered because lot of survivors fail to notice the trap on the stairs and just straight step on it. Also the map is really huge and finding a generator is a real challenge.
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@FellowKillerMain said:
Treatment Theater is one of the better maps for survivors because it's bad for some of the strongest killers in the game. It makes the spirits footsteps louder; hillbilly can't chainsaw sprint very far; nurse has to blink really precisely into some really tight spaces. Not to mention, all the line of sight blockers that prevent any killer from seeing survivors moving around.
I think survivors only have one or two bad maps, and those are macmillan estate maps. Other than that, the rest of the maps are mostly good for survivors.
Judging by your comment I can tell that you are experienced player and you definetely changed my opinion on some things that I hate about the map.
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I don't know why people complain about surviviors t-bagging and stuff. Like... most of those ''toxic'' people just try to attract the killer to themselves so that the other surviviors repair generators, heal or simply just do something healthy for the teammates. Killers must stop complaining and I know that there are lack of killers right now but that's up to the developers if they fix the matchmaking system maybe you won't get placed with rank 1 surviviors and you won't get ''bullied''. Yes there are cases of surviviors being toxic like in the end of the game where the kid won't miss to type how easy the game was and insult you for being bad at the game while they do not realise that playing killer is really hard and I do respect the killer mains but I don't understand the complaining about surviviors just trying to be productive for their teammates.