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GetEmLUNA

GetEmLUNA

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GetEmLUNA
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  • I thought not attempting to do gens was ban worthy, because it halts the progress of the game. The same thing Killer is said to be doing leading to this nerf. When before in a DBD Dev video, some man and a woman who looks like Dwight spoke on how Killers can only hold up the game by body blocking Survivors so they can't move, which is not what 3 gen entail. So instead of just making it harder for Survivors to stall the game, I have to adapt and waste perk slots?


    It's a 4 v 1, is it not? I have to outsmart 4 people, with 4 perk slots, 2 addons and a offering. Yet near the end of the game I have to chase because Survivors refuse to do gens. Even though Killers are being pushed now, for now chasing and being smart. Why should we have to chase around multi people when we can manipulate them into coming to us? You basically just told me to play better, yet Survivors, who have numbers on their side, can complain about 3 gens even if they never attempted to break it.


    My issue isn't losing, its fairness. And this isnt really fair. In a 4 v 1, we have to outsmart 4 people, how are we supposed to do that when we get limited everytime we figure out a way to make going against 4 other humans to not be a chore?

    Some Killers are becoming damn near unplayable. You pay for a character that it's pointless to use because the strat that made them not suck, is being reworked to make the side with 4 people, have a better experience.

  • Why should I let them have a chance at winning by chasing them to the dead side of the map? How does that make any sense?

    They can simply attempt to do gens, and accept that they may lose. Its unfair for Killers to put themselves in a position to aid themselves, but when Survivors feel as though it's too much, they can hide.

    You said use aura perks like perks dont exist to counter those said perks, which the issue. Ultimate Weapon is hit or miss in the situation I am describing, because it let Survivors know to keep moving. Some of the other involve getting a hit, hooking or kicking a gen. And if you do bring a lot of aura, you might not even make it to that point of the game because gens will get rushed immediately by good players.

  • It makes it harder for Survivors to win, and we can't have that. Survivors must dictate every essence of the match.

  • @solarjin1 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3606505#Comment_3606505

    probably because it so good to camp with it.

    It's definitely easy to build up stacks by camping with it and denying unhooks. It one of the only reasons i still play pig so hopefully it not nerf to much.

    Camping is a double edged sword though, smh. Its risky. Why are Killers being punished for a mechanic that can screw them over if not done correctly?

  • Killers catch reworks and nerfs every other patch, Survivors get touched, but it's not usually anything to hinder them. They will nuke a Killer in a heartbeat if Survivors dont like something though.

  • That's the goal, to weed out competitive players, especially Killer. They want to make it as stressful as possible to play Killer so Survivors can tea bag you all through the trial, then tea bag you at the exit gates. If they cant do that, they'll push a narrative about a Killer strat they cant beat and get devs to cave on destroying whatever you have to make their jobs harder.


    It's already 4 v 1, but they want it to be 1 v 1 v 1 v 1 v 1. Making the purpose of the asymmetrical aspect useless. I thought Survivors having numbers on their side was to counter the Killers being dominant, but that's not enough. Survivors are gonna want to sacrifice Killers to the Entity next.

  • @Nebula said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3436458#Comment_3436458

    And the minority needs the majority more or else the game would die? Balancing around the top percentage of your players is a sure fire way to kill a game that’s not competitively viable and DbD for sure falls under that category.

    A majority of the players who claim causal are liars. I run into waaay to many coordinated teams than I should for casuals to be the majority. Its not adding up, I believe most of them of liars. What's funny is, its mostly Survivors who claim this.



    If you only play casual, why do yall care about things that affect win rates and not just quality of life changes? I cant wrap my head around it.


    The only conclusion I can come to is that most of yall are liars and want to win just as bad, so you push this fake ass mostly casual narrative, which causes killers who play serious, to take a nerf to their start or kit. Survivors get the best of both worlds meanwhile, they get the benefit of solo queue changes, and choose to be a swf at anytime without killer knowing until we're in the trial.

  • They want Killer to play how Survivors want them to, what do you mean? 😂 Every strat we find, they rework it or straight up make it unreliable, like Killers isnt going against a 4 man squad, lol.


    They want you to bow to the Surviovors while they run around and tea bag you, and you're supposed to just deal with it. Meanwhile, when Survivors have an issue, it gets solved asap.


    Take the camping, which was a double edged sword, that and 3 Henning early. Survivors could take advantage of the fact that gens are available and use team work to take the last gen, but no, they rather run a simulation game of a hour long 3 gen in order to prove that Killers can hold then game, yet they didnt show it from Killer perspective and how we get held up when Survivors stop attempting to do gens which I thought the devs said was bannable, but apparently not, because it happens so often.Hell, trying to run slow down, is useless because Survivors will run and hide and then say you didnt chase them. Which isn't fair if there are no gens on that side of the map, smh.


    This game is trying to be like TCM, making the Survivors just as strong as the Killer. But, its 1 v 4, which makes that an issue. An issue that devs will ignore I'm afraid, because they only favor one side. If they dont Survivors will threaten to leave the game, and they cant have that. But they'll tell Killers to play something else quick though. Just came from a post where one said that.


    If I could refund this game, I would. You put so much time into developing a strategy to deal with Survivor players who play to win, only to get them diminished by the devs because people choose to load up on the side where they are required to play as a team to succeed, but wont because the devs will come hold their hands.


    It as if killers are the distance step children that bhvr ignores, when all they want is a smidgen of attention, smh.

    Its wild how Blantant they are with the favoritism.

  • And no, developers, you dont have to read my comment, its not for yall. You'll say some stupid snarky crap anyone because you already took advantage of us already.


    I say that because it's long and I know yall cant focus long enough to read anything longer than a paragraph.

  • They've gotten their money, they dont care about whether or not they nerf Killers to hell, they care about the majority of the player based, who are casual Survivors who masquerade as casual but play to win just like the so called small amount of comp Killers. If they dont please the Survivors, they will threaten to leave the game. Killers, not so much. Bottomline is Survivors having fun and the content creators, Killers will keep getting balanced around solo queue, while swfs get to take advantage of the situation.


    I wonder when they'll fix the exploit of Survivors being able to swf when they choose by using 3rd party communications, but they're more focused on limited killer strats instead of making Survivors actually play as a team.


    Just stop playing. If enough of us do, maybe they'll listen, but until then, they're gonna leave you smart ass response and gaslight you, because most of them dont really care about Killers fun, only Survivors. Bro, they really are just gonna let 3rd party communications be a thing, even though it causes issues with killer perks rendering some of them useless against swfs. And you cant always tell they are swfs by looking at the console they're playing on, because they can use something else to link up.


    Your woes will fall on death ears, bro. They will keep nerfing Killers and lying about them being reworks that benefit both sides, when they only benefit one.

    I thought Survivor side was a team, so why do solo players get special treatment? If you're playing solo and not as a team, you deserve to lose, otherwise play killer. But no, solo queue is a thing and Killer will continue to get ridiculous changes bka nerfs, to hold their hands.

    Its funny how they can fix the 3 gen, which was solvable by Survivors actually doing gens and not running to the dead side of the map jumping in and out of lockers, smh. That 3 gen issue will be escalated due to them punishing us for trying to make our own jobs easier by making those last Survivors come to us. If you actually play the game, you know that 3 genning early is a double edged sword, you Sacrifice gens and you have more Survivors to deal with instead of just 2 or 1.


    That part and the 3rd party apps issue gets ignored. Imo, I think its because a lot of these casual players are liars and want to win just as bad, but they're smart and underhanded about it. They can claim casual, or say that swfs are not frequent, but then turn around and abuse the 3rd party communications and the nerfs Killers receive from solo queue getting coddled.