Furgoe
Furgoe
About
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- Furgoe
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@AshInTheTallGrass said:
I'm curious how DBD players feel about the new Evil Dead game that's coming out. A few people I've talked to have said they hope it's great because they're sick of DBD. The only reason they still play it is because no alternative has been better. What about you?
Yeah, pretty much. Evil dead looks good and the 'killer' side of things looks much more like you are assuming the role of an antagonistic DM rather than the killer as we see it here. Hopefully that should allow for a less toxic atmosphere.
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Not to tunnel usually means to actively roleplay. If this game were less toxic and had something going on besides the binary win/lose condition then, sure, I could see not tunneling. Even camping in many situations requires me to willingly take a handicap.
The only reasons to not tunnel from a competitive standpoint are for tactical reasons (down to two survivors and you want to slug the one you see as a bigger threat etc).
As it stands, not tunneling almost always results in less chance for victory on the killer's side. This is a design flaw in the game that survivors are actively complaining to killers to make up the difference for. It's not the killers job to do so, it's the dev's job.
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@RequiemLestat said:
I'll preface this rant with: I know the never-ending cycle of toxicity and how the feedback loop is proverbially exponential.
I killer main. I play fair. I don't camp, tunnel or slug. I don't put on oppresive builds, i consistenly mix them to see their effect on my games.
Around a year ago I picked the game back up after a six month break. I have a full-time job so can play when I have the little spare time. Not too sure of the exact amount of hours I have put in to it, but I have a P3 50 Pinhead, P3 50 Pyramid Head, a 50 Nemesis and middling to low levels on every other. My survivors have most perks unlocked but not all.
I'll condense this...
80-90% of my games involve either some or all of these:
. Two or three survivors taking it turns with the bullying, God-looping, when you leave the chase the bait you again and again, no objectives, nothing but to follow you around the map being a pest.
. Tea-bagging at the pallet
. Constantly clicking flashlights
. DC'ing after the first down
. At least 4 gens done before second hook
. Hex totems immediately cleansed both during game and end-game like NoED etc
. Boon CoH and Shadowstep combo
. Cussed out royally in the chat, "Suxk it, NoED toy, get better," I reply: Dude, it's 4 brains versus 1, and you don't need to be that good to get five gens done and escape." His response, "We played better than you." Since when was this entitlement the rule of law for survivor mains?
You all played like trash, I play fairly, I'm the trash? To say it's stressful is an understatement. Why would anyone play killer anymore?
Cue the, "Disable end game chat" "Get better," "Run better perks," "Do something else... blah blah blah." Those are indivivdual solutions, I am pointing at a larger problem. A full year continuous play and this IS the norm. No matter if anyone tells you any different.
Fix it how? Or leave what I consider to be one of the most addicting games I've ever played, pumped money in to, loyalty time and time again and I swear I'm not a masochist.
Become a basement bubba or something equally toxic, play survivor, or move onto another game. those are the only real options.
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@Chocolate_Cosmos said:
3 same items (flashlights usualy), 3+ people from the same platform, looking like potencial SWF group.
What do you do? Nothing? Pick the best tools? Dodge? etc.
I saw 3 people from same platform with 3 flashlights and I thought "Oh I think it will be bully SWF where they just run around you and click click tbagg everywhere"... and yep, I was right lol.
3 flashlights = lightborn
3 toolboxes and they look like a SWF = dodge
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@Devilishly_Rowdy said:
I stopped playing killer and started maining survivor this month, dbd now feels much more fun for me (so fun i actually ended up buying some cosmetics). Cuz i'm not clenching my butt cheeks throughout the match and i'm not getting frustrated at the second chances survivors get. 4 people aren't rubbing it in my face everytime they win, and i'm not receiving those hateful comments if i win against them. Play fair and go for hooks and the gens will fly, camp and tunnel one person out and survivors will massacre you with hate. I know it's just a game but when 4 people are ganging up against you, and your hard earned outplays are negated by the single press of the E button, it does feel bad cuz i'm human. I swear playing killer is the true horror in this game, cuz you're basically just a plaything for survivors and they'll make sure you have the worst gaming experience, because the game has given them the power to do that. I think the stress and frustration of playing killer in dbd just isn't good for one's mental health, i've stopped playing killer and i don't wanna go back to that crap ever.
Unfortunately now you're just stuck watching 3 other people be monsters while you get embarrassed by proxy.
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Turth, my basement Bubba has zero slowdown perks and i'm amazing at this game.
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While I can see all sorts of ways a no/relaxed DC penalty can get abused as someone that has never DC'ed I'm usually not surprised when someone does. I'm not totally against author's main conceit.
This game is not balanced to any sort of competitive level and we should stop pretending otherwise. Plenty of games that wanted to be super restrictive and foster a tight competitive scene but failed have gone the way of relaxing leave penalties, Heroes of the Storm and a couple of other MOBAs come to mind.
I can't name a single other game where I can, within the confines of the game's own rules, completely hijack the game and make it miserable. This is fine but I'm unconvinced that it shouldn't come with a way for people to just leave it stuff descends into utter nonsense.
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@TheMruczek said:
https://us.v-cdn.net/6030815/uploads/LPNA2X0V20PW/lmaoooo.png
I swear to God, can we just delete Dead Hard or at least make it so Dead Hard actually rewards survivor for dodging killer hits and not pressing e at last possible moment. This perk is simply put unfair and stupidly strong, not to mention that most survivors do use Dead Hard.
Remember pre-reworked Ruin and how every Killer used it?
This is exactly the same situation but it's even worse. At least you could destroy Ruin, ######### do you do with Dead Hard? "Oh just fake swinging m1/m2 or wait out the Dead Hard" good luck faking m1 or waiting out DH while looping dickhead. Also don't forget that they can hold Dead Hard as long as they want. Extra 20sec in chase can be game-changing to the result of the match while being extra painfull to high c tier/low b tier killers like GF and Legion, not to mention mid c tier and d tiers. Last week i faced one very good Feng player as Hag in swamp and i just could not catch her. Any time she was close to being down this perk saved her ass and she was amazing at holding Dead Hard as last possible second. Objectively this is such a stupid perk...and yes, i change my Steam name to "Dead Hard=Virgin" every time i play DBD lmaooo. Anyway...for Boons, BHVR can easily fix them as mechanic-totem breaks after you snuffed out Boon so no killer has to walk all the time to the top of tower in Eyrie of Crows if he wants to just snuff one Boon.
Speaking of Eyrie of Crows and maps in general, at least currently 10 maps should be reworked to be more balanced and not feel like a complete hell to killers and survivors.
Map offerings should be disabled when you are in swf (yes this was sweaty russian swf and one of them was streaming) or just be deleted from game for both sides (dude, one sweaty Bubba send himself to The Game with the strongest ######### and let me tell ya, although he only got 2k it was not very fun experience). And i left my favourites-Insta Heals. Why do they even exist? Aren't Med-kits already the best items in game? With Insta Heals+DH combo you pretty much have 4 health states. Is it really hard to change the meta and nerf overpowered stuff in DBD? DMS, Call Of Brine, Pain Resonance and Spirit rework prove that it isn't too hard to spice up the meta...I even did whole two long ass posts for improvements to the meta in DBD for both Killers and Survivors.
DBD must get a good health patch as fast as possible.
The answer to this problem is the same as every other; Basement Bubba.
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SWF when the game was balanced for solo play. Every other problem I see seems to stem from that.
I don't envy the position BHVR finds themselves in now, can't get rid of it because it's too popular but it's absolutely wrecking gamer experience. From what I can tell, it's a box that never should have been open and now that it is, it'll eventually bleed the game dry.
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It used to be Nightmare with BBQ, discordance and some other stuff to bounce around the map and pipp.
Now it's basement bubba with insidious because he's the toxic killer dbd deserves, but not the one it needs right now.
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@semm88 said:
GL to all mortals continuing to play this toxic game. I finally decided to delete the game. I had 5 games in a row against SWF squad with max bullying and flash saving and locker stuns. It is just not fun for me any more. At least the last game I abandon so I dont give them the satisfaction these idiots get from this.
I'm far from there yet but, this is the most toxic game I have played since the first couple of years of League of Legends. The 1v4 nature of the game pretty much invites harassment and bullying. You're either bullied for winning, bullied for losing, or embarrassed to be on the same team as a bunch of jerks.
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@jesterkind said:
I'm not sure what you mean by "this bad", but thankfully that leads into my answer to your question anyway:
There's usually something, but it's usually minor and doesn't usually affect everyone. I genuinely haven't noticed any diminished performance or major bugs (except for Bitter Murmur not working for some reason) on my end, so even if you're noticing something this time, you might not next time.
There'll be hotfixes for some things, though. Those usually don't take too long to come out.
General rule of thumb for this community is that any complaint you see is either not really a problem or being blown at least somewhat out of proportion, if that helps.
Fair point, 'this bad' isn't very descriptive. Basically going from playable to mostly unplayable re; server connectivity issues. Pair that with the weird happenings with the chat filter and it's enough to give a newcomer some justifiable concern imo.
And yeah, if the toxicity of the actual game has any measure of spillover into the forums I'm sure there is bound to be some ridiculous overblowing of actual issues.
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@Mekochi said:
Bout to introduce my friend to the world of dead by daylight so far, from just playing solo queue he already hates the game, but he said he'll give it another shot playing SWF
I'll be back later to give an update on how smooth his game is running as well as my own, and how smooth the game is running for the other people in our party
Wish me luck
Unfortunately I just bought 2 of my friends keys and tried to get them into it. I was almost a little embarrassed for what I had them walk into. I'm hoping this is just a fluke on their part or bad timing on mine. The forums is making me think it's more or less business as usual.