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FiveNightAtDwights

FiveNightAtDwights

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FiveNightAtDwights
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  • @QuestionMark220 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3938726#Comment_3938726

    The stats do not favor your argument lmao. 8 of the top 10 perks used by survivor are purely selfish perks so nice try lmao that equates to 170% of all perks used. The other two are borderline selfish being Gen speed. 4 of the top 30 are altruistic (well make it is a free perk, you start with) Flashbang is 20 and used for hitting clips. Do no harm at 31 because it’s brand new. Should I go on?

    Baby sitter is definitely overpowered if you have a single brain cell you would know that, completely prevents tunneling entirely. Low pickrate again because selfish survivors want there 1,000 second chance perks.

    It’s honestly impressive how you can be so flat out wrong and try to cherrypick the data (which you failed to do) to prove your illogical point. You’re definitely a survivor main. And I can tell for a fact you’ve never played against this perk as a killer in any meaningful way. I’d wager you almost never play killer or I’d you do then you’re a very low MMR one because basic common sense should tell you how strong it is.

    But I’ve seen you around a lot before, you consistently have some of the worst takes I’ve ever seen, it’s impressive honestly. Feel free to try and prove me wrong (you can’t) by cherry picking more stats.

    How bad are you at the game that Babysitter prevents you from tunneling? Just hold W until you catch up bro, it doesn't last long and you have all match to tunnel that survivor out. You can do it little bro.

  • @Wrecked said:

    9/10 if a streamer like you know who calls a perk OP, it isn’t going to be seen in almost any of your lobbies. I don’t know if they purposely do it as click bait for YouTube views or not, but the meta very rarely changes. Most of the perks called ‘OP’ are only really good if you’re playing on mic with a SWF and even then there’s much better options.

    I remember when he who must not be named called Elodie locker trick perk "OP" and had a meltdown about it and… well… nobody uses it and no killer falls for it :S

  • All killers are S tier. This tierlist terminally deadbydaylighted killer players make to try and justify why they get 100 wins in a row rather than 1000 is ridiculous.

  • @Argamer said:

    i really love this changes but i would revert the botany knowledge changes 😅 its very broken to heal yourself in 6 seconds with a medkit

    Nurse, Blight, Huntress, etc. can hook someone and hit them twice within 6 seconds thanks to their broken kits and immediatly hook the survivor again leaving them on death hook. If kilers have base kits that help them to tunnel survivors out of the game within 6 seconds completly ruining their fun i don't see the issue with survivors healing in "6 seconds" after bringing medkit, medkit addons AND full perk builds to manage that fast heal.

    Killers don't need to bring a single perk to tunnel survivors out of the game.

  • @Pukenplag said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3934187#Comment_3934187

    I don't know, I'd MUCH rather have unique killers that can satisfy different playstyles than have Demogorgon added for the 6th time but with a different franchise and skin covering it.

    And fun is subjective. It heavily depends on what you're looking for in the game. Are you looking for just cat and mouse competitive worlds championship? Then sure, the infinite demogorgon killers they've added will satisfy this. Are you looking for diverse gameplay? Then other killers will satisfy that.

    If I'm playing for a healing build, then of course I'll hate versing a Plague. Does it suddenly mean she is bad design because instead of teleporting she can keep people broken?

    Springtrap is right now just xenomorph, demogorgon, dredge, unknown, huntress, all combined again. It's just insult to injury that they went specifically with an axe to be thrown, like could it be LESS unique?

    Killer players nowadays seem to be unable to have fun unless they get a fast and easy 4k at 5 gens so every killer needs to both teleport around the map to prevent them from crying about gen rushing (they still cry about it though) and be extremely good at chase so they can hit over pallets or loops.

    If killers learned a ghost face getting a 4k at 1 gen left doesn't mean they lost the game unlike 2000 wins in a row Blight winning every match at 5 gens left we would have more killers with diverse playstyle.

  • There shouldn't even be DC penalties.

    Killer players are not entitled to survivors time. Those survivor players that enjoy going against 2000 wins in a row Nurses and Blight can keep playing against them but the rest of us should either get to DC and go against normal killer players or BHVR should add a killer ban system the same way other games have a hero/champion ban system.