Endivh
Endivh
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- Endivh
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#Unlink the sets.
@[Deleted User] said:
Purple sets, locked or not, are always 1080 cells. (Except for the leather pig outfit which I think is 100 cells extra)
The cosmetic microtransactions are already outrageous so I don't see how this specific situation is getting everyone pissed.
Everyone has been upset about the million Jane face cosmetics, Adam hairs, and whatever else copy/paste no change Battlepass nonsense cosmetics that are being churned out. The only difference is this is getting more uproar because its a cosmetic for a popular franchise character that changes nothing and yet now people are being forced to pay for it due to the 'out of nowhere' set linking.
Let's not facilitate this crappy practice, hopefully this time will have enough impact to send a message.
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What an absolute state. Unlink the sets or offer people refunds for the entire skin. I will not be facilitating this absolute garbage move by BHVR.
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Absolutely disgraceful to suddenly turn the costumes into sets. I wouldn't have purchased them if there were initially advertised as sets because I don't want to facilitate this nonsense. Not to mention the Jill hair cosmetic not having any changes, 400 auric cells for what? Atleast tuck the hair behind her ear or something.
Nemesis zombie AI is questionable half the time.
RPD Station looks like a mess outside of the fencing. Just a sea of mesh and clashing floor textures.
Neme, Jill, Leon and the legendaries are fab. However, the rest is just a total fiasco.
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SURVDBD.png
Here is a survivor perk kit idea I had for a male nurse character.
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@TheForgotten said:
https://forum.deadbydaylight.com/en/discussion/comment/1562077#Comment_1562077
Explain how it's negative for survivors when a killer DCs? I just don't like the queue ban on a dc. If I'm getting bullied by some red rank swf try hards then why would I waste my time on the trial if I'm not having fun or getting points anyway? I do agree that swf should be a separate lobby choice. I'm all for the swf dying off. It's all I ever seem to get and it's not any fun.
I can't remember exact time that elapses but after so long a DC will strip you of your add-ons and your perfomance will actually be measured. So the system will look at your perfomance as if it were an ordinary game, and if you haven't done enough you'll lose pip because you couldn't achieve enough to ensure you wouldn't lose a pip. The 5k bp for DC is a great help to stop a de-pip, but if you haven't done much you still run the risk of de-pipping.
Also I can sympathize with you getting dogged on by Red Ranks/ SWF and thats why I would like better matchmaking and separate queues. It would allow for a better quality of life for everyone. However, I still stand by the notion of more punishing DC consequences until the system is changed to be more sympathetic towards those affected by DCS.
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I disagree entirely. Whether it is a killer or survivor DCing it has negative consequences for everyone involved.
I have played countless games today and had survivors dc leaving the team with one or two people down and an unfair killer pressure dynamic. Survivors de-pipping because theyre unable to achieve the right objective score because of DCs from either team or Killer. DCing is ruining this game for me rather quickly and the current Pip system is partially to blame. I wouldn't care so much about DCing if I wasn't being kicked in the teeth every time it happens.
The game system is a victim of itself and it needs to change as soon as possible. Match making needs to be fairer, a pip system that doesn't punish people for having dcs on their team or chucking away their items/addons and lastly a separate queue for SWF teams and killers that would like to play against them. (The real gag is no one would.)
In the current state of this game the DC penalty needs to be more punishing if they aren't going to remedy anything else.
The only sympathy for dcers I have is if it's a genuine DC from an outage or poor connection, but I stand by the penalty if you've got such a bad connection you're frequently DCing - because honestly take some responsibility for your crappy connection and recognize you're impacting others game quality of life.
