Emby
Emby
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- Emby
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@Emby said:
Has happened twice to me as well.
Both times on Hawkins
Both times playing Mikaela
Both times healing with the Boon Totem
The boon totems were dull totems before blessed, in the first game it wasn't snuffed out, in the second game I buffed another and went back to buff the one that 'caused' the crash while healing.
I would add my log files but there's several different ones and I'm not sure which one is the relevant one. If it does happen again I'll upload mine too.
I've been playing all evening without crashes and purposefully using the Boon: Circle of Healing to determine what it could be. I've been able to heal up plenty of times but a few things that are different from the crashes are:
1) I was in a chase with the killer, trying to heal (but I'm not sure if that's it because I believe I was able to do that at least once without crashing
2) I was carrying an item while trying to heal with the Boon Totem self-care action.
I genuinely think it might have something to do with nr 2.
Friend of mine, while I was typing this, just told me his DBD crashed while trying to heal.
His 'crash-conditions' had different variables (different map, different skin on Mikaela, different killer, etc), however, he was carrying an item trying to use the self-care provided by the boon totem.
It's either that or something to do with the totem itself (placement, angle, timing) but that I wouldn't know.
Hope this was helpful!
Edit: Can anyone confirm that their crashes happened while carrying items too? Or maybe someone who had a crash without an item in hand? Because that'd disprove the theory and we'd have to do more digging.
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Has happened twice to me as well.
Both times on Hawkins
Both times playing Mikaela
Both times healing with the Boon Totem
The boon totems were dull totems before blessed, in the first game it wasn't snuffed out, in the second game I buffed another and went back to buff the one that 'caused' the crash while healing.
I would add my log files but there's several different ones and I'm not sure which one is the relevant one. If it does happen again I'll upload mine too.
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It seemed to be fixed at first and I was able to get out of purple pretty quickly but now it looks like every pip I get is either a safety or -pip.
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Edit: added screenshot
They did say it was fixed in the most recent patch but the pipping system is still messed up for me after the patch went live.
I made sure to capture the date and time in the screenshot for proof.
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Testing after the 4.4.1 update
I'll be doing some testing on Mcmillan's today, hopefully I'll be able to get different maps to see if the issue has been resolved.
First test: Mcmillan Estate - Suffocation Pit (Mine01) - 09/12, 9:30 AM CET (6 hours ahead of Canada)
- Fixed
Second test: Mcmillan Estate - Suffocation Pit (MD02) - 09/12, 10:30 AM CET (6 hours ahead of Canada)
- Fixed
So after a while of trying to get the right maps etc, my S.O helped me out in custom games to try each map of McMillan's three times for different variations. I took screenshots and have the info of each variation written down but to make a long story short: I was able to break the killer shack pallet on each map and its three variations. So, in conclusion, patch 4.4.1 fixed the issue.
Thank you BHVR for your dedication and consistant nurturing of this unique game. I'll see you guys in fog! ;)
Edit 1: typos and spacing :^)
Edit 2: added second test
Edit 3: added list of custom game tests
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Yep, I've just had this bug too. I don't remember which McMillan it was. I couldn't break the pallet from the outside, but I could break it from the inside.
What it looks like from the outside of the killer shack: no prompt to break, also tried to walk away and come back but to no avail.
McMillan pallet unbreakable outside shack.jpgWhat it looks like from the inside of the killer shack: the usual: prompt, no problem
McMillan pallet breakable inside shack.jpg -
Here it is in dutch. Please upvote the topic, you guys!
Edit: total boomer with linking pictures, should've done it properly now




