DuskTheViking
DuskTheViking
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- DuskTheViking
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@Hodderfodder said:
The DBD community considers these forums to be dead, that no one uses them. FORUMS in general are old internet tech and have very little traffic overall.
Like with DBD, MYM's activity is on the Discord and the reddit community. I only see the community manager Brandon posting on the Reddit, not here.
The only advantage this forum has over those is that because it's so inactive, a post in the Bug/Feedback section is likely to actually be seen by the devs, rather than lost among the more active places.
^this
Forums are dead tech, I only came here out of desperation to try and reach out to the devs.
This game is 100% savable, but the devs are destroying their own efforts.
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They already confirmed this in a previous live stream.
Lasers, and a new trap mods. one which will make dart traps fire darts 1 at a time gatling gun style.
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2 IQ death boxes are being used to kill new players, now no one wants to play brutal.
It's not the game, it just general terrible base design at larger levels, players just are not interested in boring AF bases
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can can confirm,
You can make a double thick set of acid block walls making it impossible to see the claw traps behind them.
You end up with an entire base of unseeable traps.
Im certain I could make an actually unbeatable base with this mechanic, but I don't want to advertise the bug.
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doesn't work. similar idea was already tested.
survivors instantly abused it by sending 1 survivor to keep the killer at the hook. killer had to walk away giving away free instant saved which lead to instant losses, or chase a looper around near the hook ensuring a heavy punishment and an instant loss.
the problem has always been that all the maps are loop/time delay based instead of juke based.
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legion got buffed, wraith got buffed, pig got rebalanced for the collapse so she didnt end up OP AF.
remember me got nerfed out of the game, but not that good of a perk anyway.
survivors got a buff with exit gates, primarily so camping the exit gates didnt turn into some weird ez win strat for hillbilly
i think some people are confused, thinking the end game collapse was suppose to be for killers. It is not, its to clean up all the broken mechanics that could lead to games being held hostage and delayed by survivors as well as ending hatch standoff in favor of the killer.
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i saw a lot of re-balance for some killers that included massive buffs. I think you might be knee jerk reacting a little.
example. Pig will now be able to crouch any time to immediately restart timers, before there was a delay as you had to wait for the chase to drop. this will make harassing trapped survivors more rewarding, but will also reward survivors with RBT who are able to stay out of sight. end game collapse would have made pig OP, so that was addressed. not a buff or nerf over all
legion got a massive buff, his base movement speed got increased to that of base killer move speed. and then some changes to his special ability gearing it more toward choice and utility. over all a buff
wraith got a nerf that will only effect him at rank 15-20, then a buff that will help him at higher ranks. over all a buff
The only flat out nerf was to remember me, that perk was essentially removed form the game. but hopefully freddy gets new perks in his rework.
im seeing mainly killer buffs here