Devilmc90
Devilmc90
About
- Username
- Devilmc90
- Joined
- Visits
- 79
- Last Active
Comments
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@Droneinthrwind said:
I mean, chases are fun and all, but I sometimes I want to stealth a bit, especially with a lot of maps now having absolutely nothing to work with I don't want to be seen at all times againts billy or Bubba who can one shot you easily.
Do others feels the same?
then let's nerf Windows of opportunity if we talk about "overdoing it with aura reading"
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@Dreamnomad said:
Pick rates of those killers are:
Huntress - 5.66%
Mastermind - 4.04%
Blight - 3.28%
Spirit - 3.02%
Nurse - 2.55%
Total - 18.55%
Statistically speaking, you should only encounter one of them in less than one in five games. Those killers are considered some of the most competitive killers in the game so if you are a really high MMR survivor then you are bound to encounter them more. But something tells me every game is a gross exaggeration.
but seriously do you believe that mmr exists? bro…8 years of bvhr didn't teach you anything? it's a myth…it doesn't exist…just because the content creators they pay say it exists…
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if they keep nerfing the low and mid tier that's all you'll find and it won't be fun
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@TieBreaker said:
It doesn't really matter if BHVR changes certain killers. Some are just more fun to play than others.
fun for survivors or for killer? do you have fun against spirit? do you have fun against nurse? maybe gideon, i don't think so.
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@squbax said:
I mean playing a killer thats rewarding feels good, playing a killer that requires a lot of effort to get deminishing results feels bad. so people are more inclined to play killers that they know their input will have a proportional or higher reward. Why play something like freddy or ghostface where a good killer play is easy af to counter and your effort does nothing whatsoever.
Also much like in any game, people will just play whats "good" or easy, so tierlist and content creators saying certain killers are good will reinforce people playing them.
Killers are to be put in tier list based on who you find against, it is normal that if you find 4 quiet people with a clown you make a massacre, but when you find people who know how to play, it is obvious to anyone which killer can compete against anyone and which cannot, and yes, they are always the same 5 killers, because from the upper levels of command they want it that way. Why do 3/4 killers have addons that oneshot and others do not? Why can only 1 killer kill you when he reaches a certain level of his power and the other killers cannot? Wrong decisions that affect the health of the game, you can nerf as much as you want, but they are the wrong bases, the foundations
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@Shishomero said:
Every day its the same thing. Its either a blight, a nurse, spirit, huntress or a wesker
I get they are most popular pick or meta but im tired of the lack of killer variety in my survivor games. there are a bunch of killers to choose from but there are only 5 they will choose.
It's the developers and streamers fault who influence these events... I haven't seen a normal m1 for at least 50 games, all huntress nurse pyramid head Dracula... it doesn't make sense to play a trapper or a clown where there are lots of kids who see those subspecies of Comp players who pre-drop a 5th gen pallet shack... this game used to be much more skill based... now there's the trend of Windows of opportunity... which lets you see every window and pallet without cooldown... completely ruining the learning of how a loop or a map is made... it's become just a I see pallet I throw away pallets and my team genrush. One of my favorite streamers who is otz recently made a video against tunneling... do we realize that it's considered a crime now? You can't find the survivors of 5 years ago anymore, now every game is challenging and tunneling is MANDATORY if you play to follow the killer's objective which is the kills, like the survivor's objective is to close the gen. To get back to your point, people are tired of using low tier killers, there were many more killers once but slowly they will send them all to the D tier category because "we have to preserve the soloq" as if there was still a "Soloq" in this game. Freddy was an example, totally destroyed at random with addons that make you laugh, because the main survs cried, now it's the turn of the skull merchant because "the powerful desk main survs" called FogWispers don't like it. Do you want to improve this game? Put a Soloq ranked mode without premade, where there is a mmr based on the single player and not on the player with 45 hours in a team with a friend who has 10,000 and you will see that this game will change
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@Piruluk said:
There is a way to enjoy killer, you play normally, and after you got 2 hooks on everyone you let every survivor go.
Your mmr will be lower, and can enjoy playing killer.
Thats how I did when played killer.
At high level survivors can play then you have no chance outside of using nurse or blight with best addons, and training thousands of hours, even then cheaters are rampant so may mean not much
do you really still believe in the existence of a working mmr? why do you think they do the tests these days? because it's ridiculous.
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soloq or duoq only, weekend turn on the swf as 4,so the people can relax with their friends
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@Percival_nxs said:
Comunque io l'ho sempre detto che è proprio il fatto che si possa giocare in premade che limita terribilmente questo gioco.
Confermo,potrebbero a sto punto attivare i premade da 4 nei weekend quando la gente vuole svagarsi con gli amici,però 7 su 7 questo sistema non andrà mai bene fidati
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give the possibility to put the hex totems to the killer where he wants only once, to, I bring the ruin, I decide where to place it as if it were a trapper's trap and at what moment of the game, without being able to move it further but, I'm fed up with 6 years of play with the same spawn totems