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DeathGrip

DeathGrip

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DeathGrip
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  • Speaking purely from personal experience, I had frame rate issues when I still had an older 2.5 Mbps DSL connection. I upgraded my internet to 1GB up/1 GB down, and have not had any frame rate issues since. When I play killer, everything is flawless. I still see dips occasionally when I play survivor (simply because hits rely so much on the killer's connection.) FWIW this is on both an original Switch and a Day 1 PS4.

    Moral of this story, it's not always the game. Sometimes it's your connection that's to blame.

  • This just happened to me as well, same map. PS4.

  • @xEa said:

    What have they all in common? They give little to no reaction time by faking their ability. Deathslinger can simply fake his shot as often as he wants, Pyramid head leaves you to no joice aswell once he is using his ability. You either drop the pallet and get hit or you dont and get hit anyway. Killers like Huntress might work similar but you have counterplay and you know when she is about to attack.

    I am really tired of those concepts devs come up recently.. apparently they dont understand their own game. Its no "skill" when you can sole counter defense of survivors by pressing a button. Its extremly frustrating to guess if and when the attack is coming. And to say the least, it is just a guess, nothing more and nothing less.

    Same with Spirit. Versing this killer is a guessing game aswell, which makes her frustrating to verse.

    I know this video got posted already, but this topic is still very relevant and he discribes it in a very understandable way.

    https://www.youtube.com/watch?v=5h10-JuLwEU

    So according to you, anyone, even a complete beginner should be able to pick up PH or DS and win every game, with absolutely no challenge, because they're OP and survivors stand no chance. Gtfo.

    DS is so slow that it's pretty easy to loop him.

    PH is super easy as well after the hotfix.

    Nurse however, still nasty.