Cyrus_Vendetta
Cyrus_Vendetta
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@TheNerdyRockstar said:
I have played against and as the doctor a decent amount and honestly he needs to be fixed
at high levels hes great cause everyone knows what theyre doing, but honestly for average players and below hes so broken.
First of all, once he gets you into Tier 3, it seems like his little hollogram illusion doctors will pop up around you for the rest of the game no matter if you snap out of it or what. I just played against him and was specifically looking for a way to make them stop showing up and I couldnt find one. Which would normally be fine if it didnt literally show him exactly where you are at all times. Like seriously how am I supposed to play against a killer whos ability requires me to stay in one place for a period of time to snap out of it, just so that i can heal, which is essentially addint like 10-20 whatever seconds to the healing time if youre injured, BUT while youre sat there snapping out of it and healing hes getting notified exactly where you are, and if you stop the action to run away and actually manage to escape, you have to start all over because even if you did finish it, odds are he put you back into crazy mode.
*EDIT * I know this isnt like part of his skill explicitly but it happens every single game i play against the doctor so can we please fix it: I will be getting chased and make my way to a pallet and i scream and i cant throw the pallet down because im in the scream animation. like pallets are already broken enouugh as it is (unless you get to the pallet a solid 2 seconds before the killer and time it perfectly you either miss the stun or you get hit through the pallet when you throw it anyways) so can we please like make the scream animation caused by the doctors madness interruptable by pallets because seriously. When I play doctor (usually for a daily or something but sometimes i just want guaranteed kills and i always get them on doctor cause hes seriously busted) I get players that DC as soon as they see its a doctor, and i have teammates do it when i survive against doctor too. like I know im not the only one who thinks hes busted, i might not be in the majority but i know its not just me, a lot of us have no idea how to play against him
also when he shocks you and you scream you stop cleansing so if hes running ruin or noed or devour youre ######### cause he can literally just walk over and shock you and reset the cleansing timer/kill you
My first thoughts, let surivors madness regress all the way back down to Tier 0
also, if youre crouching, shared hallucinations get disabled. They will still be shown while snapping out of it but at the very least that gives survivors a chance to hide from the doctor like around a loop and if he cant find them, and leaves, then they can crouch walk farther away or snap themselves out of it or do whatever, but its so maddeningly unfair (and unfun) to be in a chase as a survivor, make a good play and shake the killer off your trail, and then when hes looking around trying to find you a frikn hallucination pops up and tells him exactly where you are.
Keep in mind this is just for the sake of players who arent great at the game. basically the entire game is balanced at high levels but there are so many things that are just objectively unfair to people like average skill and below.
Ive made a couple of posts calling out things that are unfair for new/average players or just in general and have gotten called out for the things not being unfair or for wanting them fixed because "fixing" them would make them broken so I just tried to give an idea that makes a minimal change because I figure theres a better chance of something getting done about it if people arent preaching about how they like how it is or how my ideas are unfair or whatever
After Carefully analyzing the Gameplay Dynamic of Doctor and Survivor
I think just altering 2 things with the Doctor would balance things out.
1) Hard Cap "Shock Blast" to be smaller than the Terror Radius and also unattached to terror radius size.. make its size unaffected by addons
2) Allow survivor's Madness Tier to decrease back to tier 1 while in Tier 2.
This would greatly balance the game
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After Carefully Looking over the Doctor.
I believe just making "Shock blasts" Radius Distance set capped at a smaller radius then the terror radius. *not making shock blast determined by terror radius at all.
add-ons could just effect the effect of shock blast or the other shock wave ability.
and
Allowing survivors madness to reduce back to level 1 when at level 2
Would help Balance the Game play dynamic between Survivor and Killer.
#deadbydaylight #devs #patchdoctor