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CrimsonReverie

CrimsonReverie

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CrimsonReverie
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  • I think the premise here is flawed. Tunneling, like proxy camping and slugging, aren't problems, they're just things survivors don't like.

    To counter tunneling, there are perks like Borrowed Time and Decisive Strike. This is noticably different from the score penalty killers receive for staying too close to hooks when face camping.

    Your proposal is to give survivors, essentially, a fifth perk slot, not necessarily to counter tunneling, but to punish the killer for poor play by your team.

    A better fix for your problem would be a timer that penalizes someone for X amount of unsafe hooks within a period of time. This could be a BP loss or a status affect, like 20 seconds of exhaustion or hindered which would help persuade a killer to pursue them over the easy, injured target who could be getting farmed.

  • I'll add that watching otzdarva can help a lot. He has a few videos that offer tips for trapper.


    In addition to the above tips, consider if you really need to break a downed pallet. Survivors will always land in the same spot when they go across is, so they can be good places to put traps. It's easier to chase a survivor into a downed pallet too, since it looks like free distance.

  • You're walking in the woods

    There's no one around and your phone is dead

    Out of the corner of your eye you spot him:

    Shia LaBeouf.


    He's following you, about 30 feet back

    He gets down on all fours and breaks into a sprint

    He's gaining on you

    Shia LaBeouf


    Actual Cannibal Shia LeBeouf